46 lines
1.6 KiB
C++
46 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/std/function/function_fwd.h>
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#include <AzCore/std/string/string.h>
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#include <QImage>
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class QImage;
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namespace AzToolsFramework
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{
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namespace AssetBrowser
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{
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class AssetBrowserModel;
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//! Sends requests to output preview image for texture assets. Used for internal only!
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class AssetBrowserTexturePreviewRequests
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: public AZ::EBusTraits
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{
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public:
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// Only a single handler is allowed
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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//! Request to get a preview image for texture product
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//@return whether the output image is valid or not
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virtual bool GetProductTexturePreview(const char* /*fullProductFileName*/, QImage& /*previewImage*/, AZStd::string& /*productInfo*/, AZStd::string& /*productAlphaInfo*/) { return false; }
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};
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using AssetBrowserTexturePreviewRequestsBus = AZ::EBus<AssetBrowserTexturePreviewRequests>;
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} // namespace AssetBrowser
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} // namespace AzToolsFramework
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