You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp

356 lines
14 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "AttachmentComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Component/Entity.h>
#include <MathConversion.h>
#include <LmbrCentral/Rendering/MeshAsset.h>
#include <LmbrCentral/Animation/AttachmentComponentBus.h>
#include <LmbrCentral/Animation/SkeletalHierarchyRequestBus.h>
namespace AZ
{
namespace Render
{
/// Behavior Context handler for AttachmentComponentNotificationBus
class BehaviorAttachmentComponentNotificationBusHandler : public LmbrCentral::AttachmentComponentNotificationBus::Handler,
public AZ::BehaviorEBusHandler
{
public:
AZ_EBUS_BEHAVIOR_BINDER(
BehaviorAttachmentComponentNotificationBusHandler, "{636B95A0-5C7D-4EE7-8645-955665315451}", AZ::SystemAllocator,
OnAttached, OnDetached);
void OnAttached(AZ::EntityId id) override
{
Call(FN_OnAttached, id);
}
void OnDetached(AZ::EntityId id) override
{
Call(FN_OnDetached, id);
}
};
void AttachmentConfiguration::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<AttachmentConfiguration>()
->Version(1)
->Field("Target ID", &AttachmentConfiguration::m_targetId)
->Field("Target Bone Name", &AttachmentConfiguration::m_targetBoneName)
->Field("Target Offset", &AttachmentConfiguration::m_targetOffset)
->Field("Attached Initially", &AttachmentConfiguration::m_attachedInitially)
->Field("Scale Source", &AttachmentConfiguration::m_scaleSource);
}
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->EBus<LmbrCentral::AttachmentComponentRequestBus>("AttachmentComponentRequestBus")
->Event("Attach", &LmbrCentral::AttachmentComponentRequestBus::Events::Attach)
->Event("Detach", &LmbrCentral::AttachmentComponentRequestBus::Events::Detach)
->Event("SetAttachmentOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::SetAttachmentOffset);
behaviorContext->EBus<LmbrCentral::AttachmentComponentNotificationBus>("AttachmentComponentNotificationBus")
->Handler<BehaviorAttachmentComponentNotificationBusHandler>();
}
}
void AttachmentComponent::Reflect(AZ::ReflectContext* context)
{
AttachmentConfiguration::Reflect(context);
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<AttachmentComponent, AZ::Component>()->Version(1)->Field(
"Configuration", &AttachmentComponent::m_initialConfiguration);
}
}
//=========================================================================
// BoneFollower
//=========================================================================
void BoneFollower::Activate(AZ::Entity* owner, const AttachmentConfiguration& configuration, bool targetCanAnimate)
{
AZ_Assert(owner, "owner is required");
AZ_Assert(!m_ownerId.IsValid(), "BoneFollower is already Activated");
m_ownerId = owner->GetId();
m_targetCanAnimate = targetCanAnimate;
m_isUpdatingOwnerTransform = false;
m_scaleSource = configuration.m_scaleSource;
m_cachedOwnerTransform = AZ::Transform::CreateIdentity();
EBUS_EVENT_ID_RESULT(m_cachedOwnerTransform, m_ownerId, AZ::TransformBus, GetWorldTM);
if (configuration.m_attachedInitially)
{
Attach(configuration.m_targetId, configuration.m_targetBoneName.c_str(), configuration.m_targetOffset);
}
LmbrCentral::AttachmentComponentRequestBus::Handler::BusConnect(m_ownerId);
}
void BoneFollower::Deactivate()
{
AZ_Assert(m_ownerId.IsValid(), "BoneFollower was never Activated");
LmbrCentral::AttachmentComponentRequestBus::Handler::BusDisconnect();
Detach();
m_ownerId.SetInvalid();
}
AZ::EntityId BoneFollower::GetTargetEntityId()
{
return m_targetId;
}
AZ::Transform BoneFollower::GetOffset()
{
return m_targetOffset;
}
void BoneFollower::Attach(AZ::EntityId targetId, const char* targetBoneName, const AZ::Transform& offset)
{
AZ_Assert(m_ownerId.IsValid(), "BoneFollower must be Activated to use.")
// safe to try and detach, even if we weren't attached
Detach();
if (!targetId.IsValid())
{
return;
}
if (targetId == m_ownerId)
{
AZ_Error("Attachment Component", false, "AttachmentComponent cannot target itself");
return;
}
// Note: the target entity may not be activated yet. That's ok.
// When mesh is ready we are notified via MeshComponentEvents::OnModelReady
// When transform is ready we are notified via TransformNotificationBus::OnTransformChanged
m_targetId = targetId;
m_targetBoneName = targetBoneName;
m_targetOffset = offset;
BindTargetBone();
m_targetBoneTransform = AZ::Transform::Identity();
m_isTargetEntityTransformKnown = false; // target's transform may not be available yet
AZ::TransformBus::EventResult(
m_cachedOwnerTransform, m_ownerId, &AZ::TransformBus::Events::GetWorldTM); // owner query will always succeed
MeshComponentNotificationBus::Handler::BusConnect(m_targetId); // fires OnModelReady if asset is already ready
AZ::TransformNotificationBus::Handler::BusConnect(m_targetId);
if (m_targetCanAnimate)
{
// Only register for per-frame updates when target can animate
AZ::TickBus::Handler::BusConnect();
}
// update owner's transform
UpdateOwnerTransformIfNecessary();
// alert others that we've attached
LmbrCentral::AttachmentComponentNotificationBus::Event(m_targetId, &LmbrCentral::AttachmentComponentNotificationBus::Events::OnAttached, m_ownerId);
}
void BoneFollower::Detach()
{
AZ_Assert(m_ownerId.IsValid(), "BoneFollower must be Activated to use.");
if (m_targetId.IsValid())
{
// alert others that we're detaching
EBUS_EVENT_ID(m_targetId, LmbrCentral::AttachmentComponentNotificationBus, OnDetached, m_ownerId);
MeshComponentNotificationBus::Handler::BusDisconnect();
AZ::TransformNotificationBus::Handler::BusDisconnect(m_targetId);
AZ::TickBus::Handler::BusDisconnect();
m_targetId.SetInvalid();
}
}
const char* BoneFollower::GetJointName()
{
return m_targetBoneName.c_str();
}
void BoneFollower::SetAttachmentOffset(const AZ::Transform& offset)
{
AZ_Assert(m_ownerId.IsValid(), "BoneFollower must be Activated to use.");
if (m_targetId.IsValid())
{
m_targetOffset = offset;
UpdateOwnerTransformIfNecessary();
}
}
void BoneFollower::OnModelReady([[maybe_unused]] const AZ::Data::Asset<AZ::RPI::ModelAsset>& modelAsset, [[maybe_unused]] const AZ::Data::Instance<AZ::RPI::Model>& model)
{
// reset character values
BindTargetBone();
m_targetBoneTransform = QueryBoneTransform();
// move owner if necessary
UpdateOwnerTransformIfNecessary();
}
void BoneFollower::BindTargetBone()
{
m_targetBoneId = -1;
LmbrCentral::SkeletalHierarchyRequestBus::EventResult(
m_targetBoneId, m_targetId, &LmbrCentral::SkeletalHierarchyRequests::GetJointIndexByName, m_targetBoneName.c_str());
}
void BoneFollower::UpdateOwnerTransformIfNecessary()
{
// Can't update until target entity's transform is known
if (!m_isTargetEntityTransformKnown)
{
if (AZ::TransformBus::GetNumOfEventHandlers(m_targetId) == 0)
{
return;
}
AZ::TransformBus::EventResult(m_targetEntityTransform, m_targetId, &AZ::TransformBus::Events::GetWorldTM);
m_isTargetEntityTransformKnown = true;
}
AZ::Transform finalTransform;
if (m_scaleSource == AttachmentConfiguration::ScaleSource::WorldScale)
{
// apply offset in world-space
finalTransform = m_targetEntityTransform * m_targetBoneTransform;
finalTransform.SetUniformScale(1.0f);
finalTransform *= m_targetOffset;
}
else if (m_scaleSource == AttachmentConfiguration::ScaleSource::TargetEntityScale)
{
// apply offset in target-entity-space (ignoring bone scale)
AZ::Transform boneNoScale = m_targetBoneTransform;
boneNoScale.SetUniformScale(1.0f);
finalTransform = m_targetEntityTransform * boneNoScale * m_targetOffset;
}
else // AttachmentConfiguration::ScaleSource::TargetEntityScale
{
// apply offset in target-bone-space
finalTransform = m_targetEntityTransform * m_targetBoneTransform * m_targetOffset;
}
if (m_cachedOwnerTransform != finalTransform)
{
AZ_Warning(
"Attachment Component", !m_isUpdatingOwnerTransform,
"AttachmentComponent detected a cycle when updating transform, do not target child entities.");
if (!m_isUpdatingOwnerTransform)
{
m_cachedOwnerTransform = finalTransform;
m_isUpdatingOwnerTransform = true;
EBUS_EVENT_ID(m_ownerId, AZ::TransformBus, SetWorldTM, finalTransform);
m_isUpdatingOwnerTransform = false;
}
}
}
AZ::Transform BoneFollower::QueryBoneTransform() const
{
AZ::Transform boneTransform = AZ::Transform::CreateIdentity();
if (m_targetBoneId >= 0)
{
LmbrCentral::SkeletalHierarchyRequestBus::EventResult(
boneTransform, m_targetId, &LmbrCentral::SkeletalHierarchyRequests::GetJointTransformCharacterRelative, m_targetBoneId);
}
return boneTransform;
}
// fires when target's transform changes
void BoneFollower::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
{
m_targetEntityTransform = world;
m_isTargetEntityTransformKnown = true;
UpdateOwnerTransformIfNecessary();
}
void BoneFollower::OnTick(float /*deltaTime*/, AZ::ScriptTimePoint /*time*/)
{
m_targetBoneTransform = QueryBoneTransform();
UpdateOwnerTransformIfNecessary();
}
int BoneFollower::GetTickOrder()
{
return AZ::TICK_ATTACHMENT;
}
void BoneFollower::Reattach(bool detachFirst)
{
#ifdef AZ_ENABLE_TRACING
AZ::Entity* ownerEntity = nullptr;
AZ::Entity* targetEntity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(ownerEntity, &AZ::ComponentApplicationBus::Events::FindEntity, m_ownerId);
AZ::ComponentApplicationBus::BroadcastResult(targetEntity, &AZ::ComponentApplicationBus::Events::FindEntity, m_targetId);
AZ_TracePrintf(
"BoneFollower", "Reattaching entity '%s' to entity '%s'", ownerEntity ? ownerEntity->GetName().c_str() : "",
targetEntity ? targetEntity->GetName().c_str() : "");
#endif
if (m_targetId.IsValid() && detachFirst)
{
LmbrCentral::AttachmentComponentNotificationBus::Event(m_targetId, &LmbrCentral::AttachmentComponentNotificationBus::Events::OnDetached, m_ownerId);
}
if (m_targetId != m_ownerId)
{
LmbrCentral::AttachmentComponentNotificationBus::Event(m_targetId, &LmbrCentral::AttachmentComponentNotificationBus::Events::OnAttached, m_ownerId);
}
}
//=========================================================================
// AttachmentComponent
//=========================================================================
void AttachmentComponent::Activate()
{
#ifdef AZ_ENABLE_TRACING
bool isStaticTransform = false;
AZ::TransformBus::EventResult(isStaticTransform, GetEntityId(), &AZ::TransformBus::Events::IsStaticTransform);
AZ_Warning(
"Attachment Component", !isStaticTransform, "Attachment needs to move, but entity '%s' %s has a static transform.",
GetEntity()->GetName().c_str(), GetEntityId().ToString().c_str());
#endif
m_boneFollower.Activate(GetEntity(), m_initialConfiguration, true);
}
void AttachmentComponent::Deactivate()
{
m_boneFollower.Deactivate();
}
} // namespace Render
} // namespace AZ