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o3de/Code/Tools/SceneAPI/SceneData/Behaviors
amzn-mike 2065225099
Fixed LodRuleBehavior using wrong loop index (#5915)
* Fixed LodRuleBehavior using wrong loop index

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add  unit test for LOD auto-add crash

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix macro usage

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Fix include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
..
AnimationGroup.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BehaviorsAnimationGroup.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BehaviorsMeshGroup.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BehaviorsSkeletonGroup.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BehaviorsSkinGroup.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendShapeRuleBehavior.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
BlendShapeRuleBehavior.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LodRuleBehavior.cpp Fixed LodRuleBehavior using wrong loop index (#5915) 4 years ago
LodRuleBehavior.h Fixed LodRuleBehavior using wrong loop index (#5915) 4 years ago
MaterialRuleBehavior.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MaterialRuleBehavior.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshAdvancedRule.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshAdvancedRule.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MeshGroup.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Registry.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
Registry.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptProcessorRuleBehavior.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
ScriptProcessorRuleBehavior.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
SkeletonGroup.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinGroup.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinRuleBehavior.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkinRuleBehavior.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago