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o3de/Gems/EMotionFX/Code/Source/Editor
Roman d00d9a9515
Fix the crash when switching between sim obj and physix layout in animation editor. (#4185)
* Update the simulated object layout

Signed-off-by: rhhong <rhhong@amazon.com>

* Fixed the bug. Do not store uncessory cached selected model indices which would become stall.

Signed-off-by: rhhong <rhhong@amazon.com>

* update the simulted object layout.

Signed-off-by: rhhong <rhhong@amazon.com>

* Get rid of locally cached selectedIndices variable.

Signed-off-by: rhhong <rhhong@amazon.com>

* Remove debug code

Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
..
Plugins Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
PropertyWidgets EMotion FX: Resetting the anim graph while in the middle of selecting transitions for interruption crashes the Editor (#4026) 4 years ago
ActorEditorBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ActorJointBrowseEdit.cpp EMotion FX: Resetting the Motion extraction joint when the Anim Graph is active crashes the Editor (#4138) 4 years ago
ActorJointBrowseEdit.h Remove MCore::Array 4 years ago
AnimGraphEditorBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ColliderContainerWidget.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ColliderContainerWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ColliderHelpers.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ColliderHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
InputDialogValidatable.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
InputDialogValidatable.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
JointSelectionDialog.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
JointSelectionDialog.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
JointSelectionWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
JointSelectionWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LineEditValidatable.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
LineEditValidatable.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
NotificationWidget.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
NotificationWidget.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ObjectEditor.cpp Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
ObjectEditor.h Rename EMotionFX class members to follow the `m_` naming convention 4 years ago
QtMetaTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ReselectingTreeView.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ReselectingTreeView.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SelectionProxyModel.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SelectionProxyModel.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectBus.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectHelpers.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SimulatedObjectModel.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectModel.h Convert EMotionFX editor uint32 -> size_t 4 years ago
SimulatedObjectModelCallbacks.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkeletonModel.cpp Convert EMotionFX editor uint32 -> size_t 4 years ago
SkeletonModel.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkeletonModelJointWidget.cpp Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
SkeletonModelJointWidget.h Fix the crash when switching between sim obj and physix layout in animation editor. (#4185) 4 years ago
SkeletonSortFilterProxyModel.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SkeletonSortFilterProxyModel.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TagSelector.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TagSelector.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TypeChoiceButton.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
TypeChoiceButton.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago