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o3de/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Converters/FIR-Weights.h

78 lines
2.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "FIR-Windows.h"
namespace ImageProcessingAtom
{
/* ####################################################################################################################
*/
template<class DataType>
inline DataType abs (const DataType& ths) { return (ths < 0 ? -ths : ths); }
template<class DataType>
inline void minmax (const DataType& ths, DataType& mn, DataType& mx) { mn = (mn > ths ? ths : mn); mx = (mx < ths ? ths : mx); }
template<class DataType>
inline DataType minimum(const DataType& ths, const DataType& tht) { return (ths < tht ? ths : tht); }
template<class DataType>
inline DataType maximum(const DataType& ths, const DataType& tht) { return (ths > tht ? ths : tht); }
/* ####################################################################################################################
*/
template<class T>
class FilterWeights
{
public:
FilterWeights()
: weights(nullptr)
{
}
~FilterWeights()
{
delete[] weights;
}
public:
// window-position
int first, last;
// do we encounter positive as well as negative weights
bool hasNegativeWeights;
/* weights, summing up to -(1 << 15),
* means weights are given negative
* that enables us to use signed short
* multiplication while occupying 0x8000
*/
T* weights;
};
/* ####################################################################################################################
*/
void calculateFilterRange (unsigned int srcFactor, int& srcFirst, int& srcLast,
unsigned int dstFactor, int dstFirst, int dstLast,
double blurFactor, class IWindowFunction<double>* windowFunction);
template<typename T>
FilterWeights<T>* calculateFilterWeights(unsigned int srcFactor, int srcFirst, int srcLast,
unsigned int dstFactor, int dstFirst, int dstLast, signed short int numRepetitions,
double blurFactor, class IWindowFunction<double>* windowFunction,
bool peaknorm, bool& plusminus);
template<>
FilterWeights<signed short int>* calculateFilterWeights<signed short int>(unsigned int srcFactor, int srcFirst, int srcLast,
unsigned int dstFactor, int dstFirst, int dstLast, signed short int numRepetitions,
double blurFactor, class IWindowFunction<double>* windowFunction,
bool peaknorm, bool& plusminus);
} //end namespace ImageProcessingAtom