128 lines
3.8 KiB
C++
128 lines
3.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <PhysX_precompiled.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
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#include <PhysXCharacters/API/RagdollNode.h>
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#include <PhysX/NativeTypeIdentifiers.h>
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namespace PhysX
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{
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// PhysX::RagdollNode
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void RagdollNode::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<RagdollNode>()
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->Version(1)
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;
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}
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}
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RagdollNode::RagdollNode(AzPhysics::RigidBody* rigidBody, AzPhysics::SimulatedBodyHandle rigidBodyHandle)
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: m_rigidBody(rigidBody)
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, m_rigidBodyHandle(rigidBodyHandle)
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{
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physx::PxRigidDynamic* pxRigidDynamic = static_cast<physx::PxRigidDynamic*>(m_rigidBody->GetNativePointer());
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m_actorUserData = PhysX::ActorData(pxRigidDynamic);
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m_actorUserData.SetRagdollNode(this);
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m_actorUserData.SetEntityId(m_rigidBody->GetEntityId());
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}
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void RagdollNode::SetJoint(const AZStd::shared_ptr<Physics::Joint>& joint)
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{
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m_joint = joint;
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}
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// Physics::RagdollNode
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AzPhysics::RigidBody& RagdollNode::GetRigidBody()
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{
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return *m_rigidBody;
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}
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const AZStd::shared_ptr<Physics::Joint>& RagdollNode::GetJoint() const
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{
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return m_joint;
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}
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bool RagdollNode::IsSimulating() const
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{
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if (m_rigidBody)
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{
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return m_rigidBody->m_simulating;
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}
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return false;
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}
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AzPhysics::Scene* RagdollNode::GetScene()
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{
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return m_rigidBody ? m_rigidBody->GetScene() : nullptr;
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}
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AZ::EntityId RagdollNode::GetEntityId() const
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{
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return m_rigidBody ? m_rigidBody->GetEntityId() : AZ::EntityId();
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}
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AZ::Transform RagdollNode::GetTransform() const
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{
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return m_rigidBody ? m_rigidBody->GetTransform() : AZ::Transform::CreateIdentity();
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}
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void RagdollNode::SetTransform([[maybe_unused]] const AZ::Transform& transform)
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{
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AZ_Warning("PhysX Ragdoll Node", false, "Setting the transform for an individual ragdoll node is not supported. "
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"Please use the Ragdoll interface to modify ragdoll poses.");
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}
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AZ::Vector3 RagdollNode::GetPosition() const
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{
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return m_rigidBody ? m_rigidBody->GetPosition() : AZ::Vector3::CreateZero();
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}
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AZ::Quaternion RagdollNode::GetOrientation() const
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{
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return m_rigidBody ? m_rigidBody->GetOrientation() : AZ::Quaternion::CreateIdentity();
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}
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AZ::Aabb RagdollNode::GetAabb() const
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{
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return m_rigidBody ? m_rigidBody->GetAabb() : AZ::Aabb::CreateNull();
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}
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AzPhysics::SceneQueryHit RagdollNode::RayCast(const AzPhysics::RayCastRequest& request)
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{
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if (m_rigidBody)
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{
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return m_rigidBody->RayCast(request);
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}
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return AzPhysics::SceneQueryHit();
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}
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AZ::Crc32 RagdollNode::GetNativeType() const
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{
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return NativeTypeIdentifiers::RagdollNode;
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}
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void* RagdollNode::GetNativePointer() const
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{
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return m_rigidBody ? m_rigidBody->GetNativePointer() : nullptr;
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}
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AzPhysics::SimulatedBodyHandle RagdollNode::GetRigidBodyHandle() const
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{
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return m_rigidBodyHandle;
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}
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} // namespace PhysX
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