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o3de/Code/Framework/AzFramework/AzFramework/ProjectManager/ProjectManager.h
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2021-04-07 14:03:29 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/IO/Path/Path_fwd.h>
namespace AzFramework::ProjectManager
{
enum class ProjectPathCheckResult
{
ProjectManagerLaunchFailed = -1,
ProjectManagerLaunched = 0,
ProjectPathFound = 1
};
// Check for a project name, if not found, attempts to launch project manager and returns false
ProjectPathCheckResult CheckProjectPathProvided(const int argc, char* argv[]);
// Attempt to Launch the project manager. Requires locating the engine root, project manager script, and python.
bool LaunchProjectManager(const AZ::IO::FixedMaxPath& engineRootPath);
} // AzFramework::ProjectManager