73522e90c9
* First pass FBX -> Scene File conversion. This is the simple pass, minimizing code changes and focused on comments. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Step 1 of part 2 of the FBX -> Scene rename Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renaming FbxSceneBuilder folder to SceneBuilder Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * Renamed files Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> * More FBX -> Scene Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SceneAPI/SceneBuilder/Importers/ImporterUtilities.h>
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#include <SceneAPI/SceneCore/Containers/Scene.h>
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#include <SceneAPI/SceneCore/DataTypes/IGraphObject.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneBuilder
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{
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bool NodeIsOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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if (nodeIndex.IsValid() && sceneGraph.HasNodeContent(nodeIndex) &&
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sceneGraph.GetNodeContent(nodeIndex)->RTTI_IsTypeOf(uuid))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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bool NodeParentIsOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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CoreGraphNodeIndex parentIndex = sceneGraph.GetNodeParent(nodeIndex);
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return NodeIsOfType(sceneGraph, parentIndex, uuid);
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}
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bool NodeHasAncestorOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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CoreGraphNodeIndex parentIndex = sceneGraph.GetNodeParent(nodeIndex);
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while (parentIndex.IsValid())
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{
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if (NodeIsOfType(sceneGraph, parentIndex, uuid))
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{
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return true;
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}
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parentIndex = sceneGraph.GetNodeParent(parentIndex);
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}
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return false;
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}
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bool AreScenesEqual(const CoreScene& lhs, const CoreScene& rhs)
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{
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if (lhs.GetGraph().GetNodeCount() != rhs.GetGraph().GetNodeCount())
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{
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return false;
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}
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if (!AreSceneGraphsEqual(lhs.GetGraph(), rhs.GetGraph()))
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{
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return false;
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}
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return true;
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}
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} // namespace SceneBuilder
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} // namespace SceneAPI
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} // namespace AZ
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