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o3de/Code/CryEngine/CrySystem/Cryptography/StreamCipher.h

39 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
/****************************************************
A simple stream cipher based on RC4
****************************************************/
#ifndef CRYINCLUDE_CRYPTOGRAPHY_STREAMCIPHER_H
#define CRYINCLUDE_CRYPTOGRAPHY_STREAMCIPHER_H
#pragma once
#include <ICrypto.h>
class CStreamCipher
: public IStreamCipher
{
public:
StreamCipherState BeginCipher(const uint8* pKey, uint32 keyLength);
void Init(StreamCipherState& state, const uint8* key, int keyLen);
void Encrypt(StreamCipherState& state, const uint8* input, int inputLen, uint8* output) { ProcessBuffer(state, input, inputLen, output, true); }
void Decrypt(StreamCipherState& state, const uint8* input, int inputLen, uint8* output) { ProcessBuffer(state, input, inputLen, output, true); }
void EncryptStream(StreamCipherState& state, const uint8* input, int inputLen, uint8* output) { ProcessBuffer(state, input, inputLen, output, false); }
void DecryptStream(StreamCipherState& state, const uint8* input, int inputLen, uint8* output) { ProcessBuffer(state, input, inputLen, output, false); }
private:
uint8 GetNext(StreamCipherState& state);
void ProcessBuffer(StreamCipherState& state, const uint8* input, int inputLen, uint8* output, bool resetKey);
};
#endif // CRYINCLUDE_CRYPTOGRAPHY_STREAMCIPHER_H