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110 lines
3.2 KiB
C++
110 lines
3.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : dll entry point
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#include "CryNetwork_precompiled.h"
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#include <INetwork.h>
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#include <GridMate/NetworkGridMate.h>
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#include <IEngineModule.h>
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#include <CryExtension/ICryFactory.h>
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#include <CryExtension/Impl/ClassWeaver.h>
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#include <AzCore/Module/Environment.h>
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//////////////////////////////////////////////////////////////////////////
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struct CSystemEventListner_Network
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: public ISystemEventListener
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{
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public:
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virtual void OnSystemEvent(ESystemEvent event, [[maybe_unused]] UINT_PTR wparam, [[maybe_unused]] UINT_PTR lparam)
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{
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switch (event)
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{
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case ESYSTEM_EVENT_LEVEL_POST_UNLOAD:
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{
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STLALLOCATOR_CLEANUP;
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break;
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}
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}
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}
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};
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static CSystemEventListner_Network g_system_event_listener_network;
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//////////////////////////////////////////////////////////////////////////
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class CEngineModule_CryNetwork
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: public IEngineModule
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{
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CRYINTERFACE_SIMPLE(IEngineModule)
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CRYGENERATE_SINGLETONCLASS(CEngineModule_CryNetwork, "EngineModule_CryNetwork", 0x7dc5c3b8bb374063, 0xa29ac2d6dd718e0f)
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//////////////////////////////////////////////////////////////////////////
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virtual const char* GetName() const {
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return "CryNetwork";
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};
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virtual const char* GetCategory() const { return "CryEngine"; };
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//////////////////////////////////////////////////////////////////////////
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virtual bool Initialize(SSystemGlobalEnvironment& env, [[maybe_unused]] const SSystemInitParams& initParams)
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{
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ISystem* pSystem = env.pSystem;
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AZ::AllocatorInstance<GridMate::GridMateAllocator>::Create();
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AZ::AllocatorInstance<GridMate::GridMateAllocatorMP>::Create();
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CNetwork* pNetwork = new CNetwork;
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int ncpu = env.pi.numCoresAvailableToProcess;
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if (!pNetwork->Init(ncpu))
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{
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pNetwork->Release();
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return false;
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}
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pSystem->GetISystemEventDispatcher()->RegisterListener(&g_system_event_listener_network);
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env.pNetwork = pNetwork;
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CryLogAlways("[Network Version]: "
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#if defined(_RELEASE)
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"RELEASE "
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#elif defined(_PROFILE)
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"PROFILE "
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#else
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"DEBUG "
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#endif
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);
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return true;
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}
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};
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CRYREGISTER_SINGLETON_CLASS(CEngineModule_CryNetwork)
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CEngineModule_CryNetwork::CEngineModule_CryNetwork()
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{
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};
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CEngineModule_CryNetwork::~CEngineModule_CryNetwork()
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{
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AZ::AllocatorInstance<GridMate::GridMateAllocatorMP>::Destroy();
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AZ::AllocatorInstance<GridMate::GridMateAllocator>::Destroy();
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};
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#if !defined(AZ_MONOLITHIC_BUILD)
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#include <CrtDebugStats.h>
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#endif
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