Files
o3de/Code/Tools/RemoteConsole/Core/RemoteConsoleCore.cpp
T
amzn-phist fec77632ef Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332)
* Fix issues with seedlist for AutomatedTesting

Fixes error reporting so it will show the file hint in the tool.
Removes any missing assets from the .seed file.
Remove an unnecessary dependency from AutomatedTesting dependencies
file.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Make ArchiveComponent use AZ::IO::IArchive

Initial changes that will get the sychronous calls in ArchiveComponent
to use IArchive interface rather than external zip/7z tools.

Some of the asynchronous api are still in place, anything that wasn't
being used has been removed for now.  This may change later if we move
towards all the api being asynchronous.  Until then, we can't remove the
reliance upon the external archive tools completely.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Updates AZStd::thread constructors

Adds a variadic constructor which forwards args to the functor.
Because of our thread_desc extension, there was confusion on the
arugments, so the args were reordered to take the thread_desc first,
before the functor and args.
Also the thread_desc is taken as reference rather than by pointer.
Update callsites to account for this change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Async operation of ArchiveComponent api

This sets up the ArchiveComponent to operate asynchronously.  It uses
promise/future to transfer results to caller.

This is still broken, there's a few things that need to get fixed up,
but this is a good checkpoint for the work as it solidifies the api,
cleans up a bunch of unused code, and compiles.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific ArchiveComponen

These are no longer needed, as they control the direct interaction with
host OS tools like 7za.exe or /bin/zip.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific files from cmake

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the 7za.exe (and legal notice)

This tool is no longer needed in the repo.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes usage of IArchive::GetFullPath()

This changed to return a PathView, updated to reflect that.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix promises and threads

Make sure promises are only set exactly once.  This meant reworking some
of the initial error checking.
Detach threads when created.  Adds [[nodiscard]] to the functions that
return a future.  Since threads are detached, the future is the main way
to get communication from the thread.
Clean up interface, add comments.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* More edits to thread creation

Changes to thread construction to account for parameter change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix some remaining issues with ArchiveComponent

Put created threads inside a container, then join them at Deactivate.
Fix asset bundler case when injecting a file with no working directory.
Fix thread constructor that applies args to a function.
Fix lambdas to take string args by value rather than reference.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes some remaining bugs in ArchiveComponent

Open archive as read-only during extract & list operations.
Fixes paths issues.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix initialize of opaque thread handle in thread_UnixLike.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable in AssetBundleComponent.cpp to fix compiler warning

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix some issues with archives

File paths in the CDR and the local headers need to match, but there
were issues with path separators and case that made it possible to get
invalid headers errors in some archives.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Adds some new ArchiveComponent unit tests

Adds new tests for extraction of archive and adding files from a file
list to an archive.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix file data offset issues when opening archives

When opening an INestedArchive it would run through the CDR headers to
create file entries in the zip cache.  The offsets to the compressed
data were being calculated incorrectly because they were using the CDR
headers rather than jumping to the local file headers and getting
offsets from those sizes.

Removed and refactored some archive validation flow and zip cache
factory init methods to either init default or init w/ additional
validation checks.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addresses PR feedback

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address more points of feedback in PR

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address additional PR feedback

 Fixes up some error checks and uses of strings vs paths.
 Enable archive component tests on Linux so we can see if they will
 pass.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address PR feedback

Change the INestedArchive interface to list files as AZ::IO::Path.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Disabling the ArchiveComponent tests on Linux

They failed so we will revisit them to attempt a fix.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Rename a member variable to be more accurate

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address feedback on PR

Bump version of Archive Components for serialize context.
Improve error messages during archive open and validation.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Revert recent changes

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-10-01 10:15:16 -05:00

589 lines
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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/PlatformDef.h>
#include <AzCore/Socket/AzSocket.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <platform.h>
#include <IConsole.h>
#include <ILevelSystem.h>
#include <ISystem.h>
#include "RemoteConsoleCore.h"
#include <RemoteConsole_Traits_Platform.h>
const int defaultRemoteConsolePort = 4600; // externed in the header to expose publicly
namespace
{
static const int kDefaultBufferSize = 32768;
static const AZ::u16 kMaxBindPorts = 8; // max range of ports to bind to for remote console
static const char* kServerThreadName = "RemoteConsoleServer";
static const char* kClientThreadName = "RemoteConsoleClient";
}
bool RCON_IsRemoteAllowedToConnect(const AZ::AzSock::AzSocketAddress& connectee)
{
if ((!gEnv) || (!gEnv->pConsole))
{
CryLog("Cannot allow incoming connection for remote console, because we do not yet have a console or an environment.");
return false;
}
ICVar* remoteConsoleAllowedHostList = gEnv->pConsole->GetCVar("log_RemoteConsoleAllowedAddresses");
if (!remoteConsoleAllowedHostList)
{
CryLog("Cannot allow incoming connection for remote console, because there is no registered log_RemoteConsoleAllowedAddresses console variable.");
return false;
}
const char* value = remoteConsoleAllowedHostList->GetString();
// the default or empty string indicates localhost.
if (!value)
{
value = "";
}
AZStd::vector<AZStd::string> addresses;
AzFramework::StringFunc::Tokenize(value, addresses, ',');
if (addresses.empty())
{
addresses.push_back("127.0.0.1");
}
AZ::AzSock::AzSocketAddress testAddress;
for (const AZStd::string& address : addresses)
{
// test the approved addresses with connectee's port to see if we have a match
testAddress.SetAddress(address.c_str(), connectee.GetAddrPort());
if (testAddress == connectee)
{
// its an exact match.
if (gEnv->pLog)
{
gEnv->pLog->LogToConsole("Remote console connected from ip %s (matches: %s)", connectee.GetAddress().c_str(), address.c_str());
}
return true;
}
}
if (gEnv->pLog)
{
gEnv->pLog->LogToConsole("An attempt to connect to remote console from ip %s failed because it is not on the ApprovedList.", connectee.GetAddress().c_str());
gEnv->pLog->LogToConsole("Add to the ApprovedList using the CVAR log_RemoteConsoleAllowedAddresses (comma separated IPs or hostnames)");
gEnv->pLog->LogToConsole("Example: log_RemoteConsoleAllowedAddresses localhost,joescomputer");
}
return false; // return false by default, so you MUST pass an above check for you to be allowed in.
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteThreadedObject::Start(const char* name)
{
AZStd::thread_desc desc;
desc.m_name = name;
auto function = AZStd::bind(&SRemoteThreadedObject::ThreadFunction, this);
m_thread = AZStd::thread(desc, function);
}
void SRemoteThreadedObject::WaitForThread()
{
if (m_thread.joinable())
{
m_thread.join();
}
}
void SRemoteThreadedObject::ThreadFunction()
{
Run();
Terminate();
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::StartServer()
{
StopServer();
m_bAcceptClients = true;
Start(kServerThreadName);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::StopServer()
{
m_bAcceptClients = false;
AZ::AzSock::CloseSocket(m_socket);
m_socket = SOCKET_ERROR;
AZStd::unique_lock<AZStd::recursive_mutex> lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pClient->StopClient();
}
m_stopCondition.wait(lock, [this] { return m_clients.empty(); });
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::ClientDone(SRemoteClient* pClient)
{
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
{
delete it->pClient;
delete it->pEvents;
m_clients.erase(it);
break;
}
}
if (m_clients.empty())
{
m_stopCondition.notify_all();
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::Terminate()
{
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::Run()
{
AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
AZSOCKET sClient;
AZ::AzSock::AzSocketAddress local;
int result = 0;
if (AZ::AzSock::SocketErrorOccured(AZ::AzSock::Startup()))
{
gEnv->pLog->LogError("[RemoteKeyboard] Failed to load Winsock!\n");
return;
}
m_socket = AZ::AzSock::Socket();
if (!AZ::AzSock::IsAzSocketValid(m_socket))
{
CryLog("Remote console FAILED. socket() => SOCKET_ERROR");
return;
}
// this CVAR is optional.
AZ::u16 remotePort = defaultRemoteConsolePort;
ICVar* remoteConsolePort = gEnv->pConsole->GetCVar("log_RemoteConsolePort");
if (remoteConsolePort)
{
remotePort = static_cast<AZ::u16>(remoteConsolePort->GetIVal());
}
//
// There may be multiple processes running, and each process will require a unique port for remote console to work.
// So we need to be able to bind to ascending ports so that automated tests can connect to each process. QA's Automated
// tools depend on this behavior for successful testing to occur.
// Please check with ly-networking, ly-systems or ly-qa before changing this.
// Thanks.
//
bool bindOk = false;
for (AZ::u16 port=remotePort; port < (remotePort + kMaxBindPorts); port++)
{
local.SetAddrPort(port);
result = AZ::AzSock::Bind(m_socket, local);
if (!AZ::AzSock::SocketErrorOccured(result))
{
bindOk = true;
break;
}
}
if ( !bindOk )
{
CryLog("Failed to bind Remote Console to ports %hu to %hu", remotePort, static_cast<AZ::u16>(remotePort + kMaxBindPorts - 1) );
return;
}
AZ::AzSock::Listen(m_socket, 8);
AZ::AzSock::AzSocketAddress sockName;
result = AZ::AzSock::GetSockName(m_socket, sockName);
if (!AZ::AzSock::SocketErrorOccured(result))
{
CryLog("Remote console listening on: %d\n", sockName.GetAddrPort());
}
else
{
CryLog("Remote console FAILED to listen on: %d\n", sockName.GetAddrPort());
}
while (m_bAcceptClients)
{
AZTIMEVAL timeout { 1, 0 };
if (!AZ::AzSock::IsRecvPending(m_socket, &timeout))
{
continue;
}
AZ::AzSock::AzSocketAddress clientAddress;
sClient = AZ::AzSock::Accept(m_socket, clientAddress);
if (!m_bAcceptClients || !AZ::AzSock::IsAzSocketValid(sClient))
{
break;
}
if (!RCON_IsRemoteAllowedToConnect(clientAddress))
{
AZ::AzSock::CloseSocket(sClient);
continue;
}
AZStd::scoped_lock lock(m_mutex);
SRemoteClient* pClient = new SRemoteClient(this);
m_clients.push_back(SRemoteClientInfo(pClient));
pClient->StartClient(sClient);
}
AZ::AzSock::CloseSocket(m_socket);
CryLog("Remote console terminating.\n");
//AZ::AzSock::Shutdown();
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::AddEvent(IRemoteEvent* pEvent)
{
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
it->pEvents->push_back(pEvent->Clone());
}
delete pEvent;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteServer::GetEvents(TEventBuffer& buffer)
{
AZStd::scoped_lock lock(m_mutex);
buffer = m_eventBuffer;
m_eventBuffer.clear();
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteServer::WriteBuffer(SRemoteClient* pClient, char* buffer, int& size)
{
IRemoteEvent* pEvent = nullptr;
{
AZStd::scoped_lock lock(m_mutex);
for (TClients::iterator it = m_clients.begin(); it != m_clients.end(); ++it)
{
if (it->pClient == pClient)
{
TEventBuffer* pEvents = it->pEvents;
if (!pEvents->empty())
{
pEvent = pEvents->front();
pEvents->pop_front();
}
break;
}
}
}
const bool res = (pEvent != nullptr);
if (pEvent)
{
SRemoteEventFactory::GetInst()->WriteToBuffer(pEvent, buffer, size, kDefaultBufferSize);
delete pEvent;
}
return res;
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteServer::ReadBuffer(const char* buffer, int data)
{
bool result = true;
// Sometimes multiple events can come in a single buffer, so make sure we look
// at the entire thing.
int bytesRemaining = data;
const char* curBuffer = buffer;
while (bytesRemaining > 0)
{
// Create the event from the current sub string in the buffer.
IRemoteEvent* event = SRemoteEventFactory::GetInst()->CreateEventFromBuffer(curBuffer, bytesRemaining);
result &= (event != nullptr);
if (event)
{
if (event->GetType() != eCET_Noop)
{
AZStd::scoped_lock lock(m_mutex);
m_eventBuffer.push_back(event);
}
else
{
delete event;
}
}
// Advance to the next null terminated string in the buffer
const int currentSize = static_cast<int>(strnlen(curBuffer, bytesRemaining));
bytesRemaining -= currentSize + 1;
curBuffer += currentSize + 1;
}
return result;
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::StartClient(AZSOCKET socket)
{
m_socket = socket;
Start(kClientThreadName);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::StopClient()
{
AZ::AzSock::CloseSocket(m_socket);
m_socket = AZ_SOCKET_INVALID;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::Terminate()
{
m_pServer->ClientDone(this);
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::Run()
{
AZ_TRAIT_REMOTECONSOLE_SET_THREAD_AFFINITY
char szBuff[kDefaultBufferSize];
int size;
SNoDataEvent<eCET_Req> reqEvt;
AZStd::vector<AZStd::string> autoCompleteList;
FillAutoCompleteList(autoCompleteList);
bool ok = true;
bool autoCompleteDoneSent = false;
// Send a message that is used to verify that the Remote Console connected
SNoDataEvent<eCET_ConnectMessage> connectMessage;
SRemoteEventFactory::GetInst()->WriteToBuffer(&connectMessage, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
while (ok)
{
// read data
SRemoteEventFactory::GetInst()->WriteToBuffer(&reqEvt, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
for (int i = 0; i < 20 && !autoCompleteList.empty(); ++i)
{
SStringEvent<eCET_AutoCompleteList> autoCompleteListEvt(autoCompleteList.back().c_str());
SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteListEvt, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
autoCompleteList.pop_back();
}
if (autoCompleteList.empty() && !autoCompleteDoneSent)
{
SNoDataEvent<eCET_AutoCompleteListDone> autoCompleteDone;
SRemoteEventFactory::GetInst()->WriteToBuffer(&autoCompleteDone, szBuff, size, kDefaultBufferSize);
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
autoCompleteDoneSent = true;
}
// send data
while (ok && m_pServer->WriteBuffer(this, szBuff, size))
{
ok &= SendPackage(szBuff, size);
ok &= RecvPackage(szBuff, size);
ok &= m_pServer->ReadBuffer(szBuff, size);
}
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteClient::RecvPackage(char* buffer, int& size)
{
size = 0;
int ret, idx = 0;
do
{
ret = AZ::AzSock::Recv(m_socket, buffer + idx, kDefaultBufferSize - idx, 0);
if (AZ::AzSock::SocketErrorOccured(ret))
{
return false;
}
idx += ret;
} while (buffer[idx - 1] != '\0');
size = idx;
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////////
bool SRemoteClient::SendPackage(const char* buffer, int size)
{
int ret, idx = 0;
int left = size + 1;
assert(buffer[size] == '\0');
while (left > 0)
{
ret = AZ::AzSock::Send(m_socket, &buffer[idx], left, 0);
if (AZ::AzSock::SocketErrorOccured(ret))
{
return false;
}
left -= ret;
idx += ret;
}
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteClient::FillAutoCompleteList(AZStd::vector<AZStd::string>& list)
{
AZStd::vector<AZStd::string_view> cmds;
size_t count = gEnv->pConsole->GetSortedVars(cmds);
cmds.resize(count);
count = gEnv->pConsole->GetSortedVars(cmds);
for (size_t i = 0; i < count; ++i)
{
list.push_back(cmds[i]);
}
if (!gEnv->pSystem || !gEnv->pSystem->GetILevelSystem())
{
return;
}
for (int i = 0, end = gEnv->pSystem->GetILevelSystem()->GetLevelCount(); i < end; ++i)
{
ILevelInfo* pLevel = gEnv->pSystem->GetILevelSystem()->GetLevelInfo(i);
AZStd::string item = "map ";
const char* levelName = pLevel->GetName();
int start = 0;
for (int k = 0, kend = static_cast<int>(strlen(levelName)); k < kend; ++k)
{
if ((levelName[k] == '\\' || levelName[k] == '/') && k + 1 < kend)
{
start = k + 1;
}
}
item += levelName + start;
list.push_back(item);
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////// Event factory ///////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////
#define REGISTER_EVENT_NODATA(evt) RegisterEvent(new SNoDataEvent<evt>());
#define REGISTER_EVENT_STRING(evt) RegisterEvent(new SStringEvent<evt>(""));
/////////////////////////////////////////////////////////////////////////////////////////////
SRemoteEventFactory::SRemoteEventFactory()
{
REGISTER_EVENT_NODATA(eCET_Noop);
REGISTER_EVENT_NODATA(eCET_Req);
REGISTER_EVENT_STRING(eCET_LogMessage);
REGISTER_EVENT_STRING(eCET_LogWarning);
REGISTER_EVENT_STRING(eCET_LogError);
REGISTER_EVENT_STRING(eCET_ConsoleCommand);
REGISTER_EVENT_STRING(eCET_AutoCompleteList);
REGISTER_EVENT_NODATA(eCET_AutoCompleteListDone);
REGISTER_EVENT_NODATA(eCET_Strobo_GetThreads);
REGISTER_EVENT_STRING(eCET_Strobo_ThreadAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_ThreadDone);
REGISTER_EVENT_NODATA(eCET_Strobo_GetResult);
REGISTER_EVENT_NODATA(eCET_Strobo_ResultStart);
REGISTER_EVENT_NODATA(eCET_Strobo_ResultDone);
REGISTER_EVENT_NODATA(eCET_Strobo_StatStart);
REGISTER_EVENT_STRING(eCET_Strobo_StatAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_ThreadInfoStart);
REGISTER_EVENT_STRING(eCET_Strobo_ThreadInfoAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_SymStart);
REGISTER_EVENT_STRING(eCET_Strobo_SymAdd);
REGISTER_EVENT_NODATA(eCET_Strobo_CallstackStart);
REGISTER_EVENT_STRING(eCET_Strobo_CallstackAdd);
REGISTER_EVENT_STRING(eCET_GameplayEvent);
REGISTER_EVENT_NODATA(eCET_Strobo_FrameInfoStart);
REGISTER_EVENT_STRING(eCET_Strobo_FrameInfoAdd);
REGISTER_EVENT_NODATA(eCET_ConnectMessage);
}
/////////////////////////////////////////////////////////////////////////////////////////////
SRemoteEventFactory::~SRemoteEventFactory()
{
for (TPrototypes::iterator it = m_prototypes.begin(), end = m_prototypes.end(); it != end; ++it)
{
delete it->second;
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
IRemoteEvent* SRemoteEventFactory::CreateEventFromBuffer(const char* buffer, int size)
{
if (size > 1 && buffer[size - 1] == '\0')
{
EConsoleEventType type = EConsoleEventType(buffer[0] - '0');
TPrototypes::const_iterator it = m_prototypes.find(type);
if (it != m_prototypes.end())
{
IRemoteEvent* pEvent = it->second->CreateFromBuffer(buffer + 1, size - 1);
return pEvent;
}
}
return nullptr;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteEventFactory::WriteToBuffer(IRemoteEvent* pEvent, char* buffer, int& size, int maxsize)
{
assert(m_prototypes.find(pEvent->GetType()) != m_prototypes.end());
buffer[0] = '0' + (char)pEvent->GetType();
pEvent->WriteToBuffer(buffer + 1, size, maxsize - 2);
buffer[++size] = '\0';
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SRemoteEventFactory::RegisterEvent(IRemoteEvent* pEvent)
{
assert(m_prototypes.find(pEvent->GetType()) == m_prototypes.end());
m_prototypes[pEvent->GetType()] = pEvent;
}