b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
41 lines
976 B
C++
41 lines
976 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorDefs.h"
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#include "Gizmo.h"
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//////////////////////////////////////////////////////////////////////////
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// CGizmo implementation.
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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CGizmo::CGizmo()
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{
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m_bDelete = false;
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m_matrix.SetIdentity();
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m_flags = 0;
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}
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//////////////////////////////////////////////////////////////////////////
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CGizmo::~CGizmo()
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{
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}
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//////////////////////////////////////////////////////////////////////////
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void CGizmo::SetMatrix(const Matrix34& tm)
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{
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m_matrix = tm;
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}
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//////////////////////////////////////////////////////////////////////////
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void CGizmo::DeleteThis()
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{
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m_bDelete = true;
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};
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