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o3de/Code/Framework/AzQtComponents/AzQtComponents/Components/TitleBarOverdrawScreenHandl...

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzQtComponents/Components/TitleBarOverdrawHandler.h>
#include <QObject>
#endif
class QWindow;
class QScreen;
class QDockWidget;
namespace AzQtComponents
{
class TitleBarOverdrawScreenHandler : public QObject
{
Q_OBJECT // AUTOMOC
public:
explicit TitleBarOverdrawScreenHandler(QWindow* window, QObject* parent = nullptr);
explicit TitleBarOverdrawScreenHandler(QDockWidget* dockWidget, QObject* parent = nullptr);
bool eventFilter(QObject *watched, QEvent *event) override;
private:
QWindow* m_window = nullptr;
QDockWidget* m_dockWidget = nullptr;
QScreen* m_screen = nullptr;
void applyOverdrawMargins();
void registerWindow(QWindow* window);
void handleFloatingDockWidget();
};
} // namespace AzQtComponents