b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
23 lines
664 B
C++
23 lines
664 B
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#include <AzCore/Component/ComponentBus.h>
|
|
|
|
namespace Physics
|
|
{
|
|
/// Events dispatched by a ColliderComponent.
|
|
/// A ColliderComponent describes the shape of an entity to the physics system.
|
|
class ColliderComponentEvents
|
|
: public AZ::ComponentBus
|
|
{
|
|
public:
|
|
virtual void OnColliderChanged() {}
|
|
};
|
|
using ColliderComponentEventBus = AZ::EBus<ColliderComponentEvents>;
|
|
} // namespace Physics
|