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o3de/Gems/StartingPointMovement/Code/Include/StartingPointMovement/StartingPointMovementConstants.h
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2021-04-23 09:43:40 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
namespace Movement
{
//////////////////////////////////////////////////////////////////////////
/// These are intended to be used as an index and needs to be implicitly
/// convertible to int. See StartingPointMovementUtilities.h for examples
enum AxisOfRotation
{
X_Axis = 0,
Y_Axis = 1,
Z_Axis = 2
};
} //namespace Movement