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318 lines
8.7 KiB
Plaintext
318 lines
8.7 KiB
Plaintext
ProductName: physicstest.dbgsg
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debugSceneGraphVersion: 1
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physicstest
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Node Name: RootNode
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Node Path: RootNode
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Node Type: RootBoneData
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WorldTransform:
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BasisZ: < 0.000000, 0.000000, 1.000000>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: Cone_1
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Node Path: RootNode.Cone.Cone_1
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Node Type: MeshData
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FaceList: Count 62. Hash: 14563017593520122982
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FaceMaterialIds: Count 62. Hash: 12234218120113875284
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Node Name: Cone_2
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Node Path: RootNode.Cone.Cone_2
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Node Type: BoneData
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WorldTransform:
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: Cone_1_optimized
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Node Path: RootNode.Cone.Cone_1_optimized
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Node Type: MeshData
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Positions: Count 128. Hash: 10174710861731544050
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Normals: Count 128. Hash: 2352668179264002707
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FaceList: Count 62. Hash: 11332459830831720586
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FaceMaterialIds: Count 62. Hash: 12234218120113875284
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Node Name: Cube_phys_1
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Node Path: RootNode.Cube_phys.Cube_phys_1
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Node Type: MeshData
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Positions: Count 24. Hash: 3478903613105670818
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Normals: Count 24. Hash: 7251512570672401149
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FaceList: Count 12. Hash: 9888799799190757436
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FaceMaterialIds: Count 12. Hash: 7110546404675862471
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Node Name: Cube_phys_2
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Node Path: RootNode.Cube_phys.Cube_phys_2
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Node Type: BoneData
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WorldTransform:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: transform
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Node Path: RootNode.Cone.Cone_1.transform
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Node Type: TransformData
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Matrix:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: UVMap
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Node Path: RootNode.Cone.Cone_1.UVMap
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Node Type: MeshVertexUVData
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UVs: Count 128. Hash: 10171083346831193808
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UVCustomName: UVMap
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Node Name: DefaultMaterial
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Node Path: RootNode.Cone.Cone_1.DefaultMaterial
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Node Type: MaterialData
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MaterialName: DefaultMaterial
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UniqueId: 3809502407269006983
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IsNoDraw: false
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
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SpecularColor: < 0.000000, 0.000000, 0.000000>
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EmissiveColor: < 0.000000, 0.000000, 0.000000>
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Opacity: 1.000000
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Shininess: 0.000000
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UseColorMap: Not set
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BaseColor: Not set
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UseMetallicMap: Not set
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MetallicFactor: Not set
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UseRoughnessMap: Not set
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RoughnessFactor: Not set
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UseEmissiveMap: Not set
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EmissiveIntensity: Not set
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UseAOMap: Not set
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DiffuseTexture:
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SpecularTexture:
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BumpTexture:
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NormalTexture:
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MetallicTexture:
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RoughnessTexture:
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AmbientOcclusionTexture:
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EmissiveTexture:
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BaseColorTexture:
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Node Name: TangentSet_0
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Node Path: RootNode.Cone.Cone_1.TangentSet_0
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Node Type: MeshVertexTangentData
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Tangents: Count 128. Hash: 14351734474754285313
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GenerationMethod: 1
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SetIndex: 0
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Node Name: BitangentSet_0
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Node Path: RootNode.Cone.Cone_1.BitangentSet_0
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Node Type: MeshVertexBitangentData
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Bitangents: Count 128. Hash: 15997251922861304891
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GenerationMethod: 1
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Node Name: transform
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Node Path: RootNode.Cone.Cone_2.transform
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Node Type: TransformData
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Matrix:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: UVMap
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Node Path: RootNode.Cone.Cone_2.UVMap
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Node Type: MeshVertexUVData
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UVs: Count 128. Hash: 10171083346831193808
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UVCustomName: UVMap
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Node Name: DefaultMaterial
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Node Path: RootNode.Cone.Cone_2.DefaultMaterial
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Node Type: MaterialData
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MaterialName: DefaultMaterial
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UniqueId: 3809502407269006983
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IsNoDraw: false
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
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SpecularColor: < 0.000000, 0.000000, 0.000000>
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EmissiveColor: < 0.000000, 0.000000, 0.000000>
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Opacity: 1.000000
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Shininess: 0.000000
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UseColorMap: Not set
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BaseColor: Not set
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UseMetallicMap: Not set
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MetallicFactor: Not set
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UseRoughnessMap: Not set
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RoughnessFactor: Not set
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UseEmissiveMap: Not set
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EmissiveIntensity: Not set
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UseAOMap: Not set
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DiffuseTexture:
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SpecularTexture:
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BumpTexture:
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NormalTexture:
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MetallicTexture:
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RoughnessTexture:
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AmbientOcclusionTexture:
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EmissiveTexture:
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BaseColorTexture:
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Node Name: UVMap
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Node Path: RootNode.Cone.Cone_1_optimized.UVMap
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Node Type: MeshVertexUVData
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UVs: Count 128. Hash: 7873368003484215433
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UVCustomName: UVMap
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Node Name: TangentSet_0
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Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
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Node Type: MeshVertexTangentData
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Tangents: Count 128. Hash: 12937806066914201637
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GenerationMethod: 1
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SetIndex: 0
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Node Name: BitangentSet_0
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Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
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Node Type: MeshVertexBitangentData
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Bitangents: Count 128. Hash: 873786942732834087
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GenerationMethod: 1
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Node Name: transform
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Node Path: RootNode.Cone.Cone_1_optimized.transform
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Node Type: TransformData
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Matrix:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: DefaultMaterial
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Node Path: RootNode.Cone.Cone_1_optimized.DefaultMaterial
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Node Type: MaterialData
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MaterialName: DefaultMaterial
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UniqueId: 3809502407269006983
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IsNoDraw: false
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
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SpecularColor: < 0.000000, 0.000000, 0.000000>
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EmissiveColor: < 0.000000, 0.000000, 0.000000>
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Opacity: 1.000000
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Shininess: 0.000000
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UseColorMap: Not set
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BaseColor: Not set
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UseMetallicMap: Not set
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MetallicFactor: Not set
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UseRoughnessMap: Not set
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RoughnessFactor: Not set
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UseEmissiveMap: Not set
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EmissiveIntensity: Not set
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UseAOMap: Not set
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DiffuseTexture:
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SpecularTexture:
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BumpTexture:
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NormalTexture:
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MetallicTexture:
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RoughnessTexture:
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AmbientOcclusionTexture:
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EmissiveTexture:
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BaseColorTexture:
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Node Name: transform
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Node Path: RootNode.Cube_phys.Cube_phys_1.transform
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Node Type: TransformData
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Matrix:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: UVMap
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Node Path: RootNode.Cube_phys.Cube_phys_1.UVMap
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Node Type: MeshVertexUVData
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UVs: Count 24. Hash: 13623018071435219250
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UVCustomName: UVMap
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Node Name: DefaultMaterial
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Node Path: RootNode.Cube_phys.Cube_phys_1.DefaultMaterial
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Node Type: MaterialData
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MaterialName: DefaultMaterial
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UniqueId: 3809502407269006983
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IsNoDraw: false
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
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SpecularColor: < 0.000000, 0.000000, 0.000000>
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EmissiveColor: < 0.000000, 0.000000, 0.000000>
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Opacity: 1.000000
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Shininess: 0.000000
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UseColorMap: Not set
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BaseColor: Not set
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UseMetallicMap: Not set
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MetallicFactor: Not set
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UseRoughnessMap: Not set
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RoughnessFactor: Not set
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UseEmissiveMap: Not set
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EmissiveIntensity: Not set
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UseAOMap: Not set
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DiffuseTexture:
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SpecularTexture:
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BumpTexture:
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NormalTexture:
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MetallicTexture:
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RoughnessTexture:
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AmbientOcclusionTexture:
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EmissiveTexture:
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BaseColorTexture:
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Node Name: TangentSet_0
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Node Path: RootNode.Cube_phys.Cube_phys_1.TangentSet_0
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Node Type: MeshVertexTangentData
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Tangents: Count 24. Hash: 11965897353301448436
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GenerationMethod: 1
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SetIndex: 0
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Node Name: BitangentSet_0
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Node Path: RootNode.Cube_phys.Cube_phys_1.BitangentSet_0
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Node Type: MeshVertexBitangentData
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Bitangents: Count 24. Hash: 17515781720544086759
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GenerationMethod: 1
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Node Name: transform
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Node Path: RootNode.Cube_phys.Cube_phys_2.transform
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Node Type: TransformData
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Matrix:
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BasisX: < 100.000000, 0.000000, 0.000000>
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BasisY: < 0.000000, -0.000016, 100.000000>
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BasisZ: < 0.000000, -100.000000, -0.000016>
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Transl: < 0.000000, 0.000000, 0.000000>
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Node Name: UVMap
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Node Path: RootNode.Cube_phys.Cube_phys_2.UVMap
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Node Type: MeshVertexUVData
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UVs: Count 24. Hash: 13623018071435219250
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UVCustomName: UVMap
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Node Name: DefaultMaterial
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Node Path: RootNode.Cube_phys.Cube_phys_2.DefaultMaterial
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Node Type: MaterialData
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MaterialName: DefaultMaterial
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UniqueId: 3809502407269006983
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IsNoDraw: false
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DiffuseColor: < 0.800000, 0.800000, 0.800000>
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SpecularColor: < 0.000000, 0.000000, 0.000000>
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EmissiveColor: < 0.000000, 0.000000, 0.000000>
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Opacity: 1.000000
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Shininess: 0.000000
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UseColorMap: Not set
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BaseColor: Not set
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UseMetallicMap: Not set
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MetallicFactor: Not set
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UseRoughnessMap: Not set
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RoughnessFactor: Not set
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UseEmissiveMap: Not set
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EmissiveIntensity: Not set
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UseAOMap: Not set
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DiffuseTexture:
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SpecularTexture:
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BumpTexture:
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NormalTexture:
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MetallicTexture:
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RoughnessTexture:
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AmbientOcclusionTexture:
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EmissiveTexture:
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BaseColorTexture:
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