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o3de/Code/CryEngine/RenderDll/XRenderD3D9/DXMETAL/Interfaces/CCryDXMETALGIOutput.hpp
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Declaration of the DXGL wrapper for IDXGIOutput
#ifndef __CRYMETALGLGIOUTPUT__
#define __CRYMETALGLGIOUTPUT__
#include "CCryDXMETALGIObject.hpp"
class CCryDXGLGIOutput
: public CCryDXGLGIObject
{
public:
DXGL_IMPLEMENT_INTERFACE(CCryDXGLGIOutput, DXGIOutput)
CCryDXGLGIOutput();
virtual ~CCryDXGLGIOutput();
bool Initialize();
// IDXGIOutput implementation
HRESULT GetDesc(DXGI_OUTPUT_DESC* pDesc);
HRESULT GetDisplayModeList(DXGI_FORMAT EnumFormat, UINT Flags, UINT* pNumModes, DXGI_MODE_DESC* pDesc);
HRESULT FindClosestMatchingMode(const DXGI_MODE_DESC* pModeToMatch, DXGI_MODE_DESC* pClosestMatch, IUnknown* pConcernedDevice);
HRESULT WaitForVBlank(void);
HRESULT TakeOwnership(IUnknown* pDevice, BOOL Exclusive);
void ReleaseOwnership(void);
HRESULT GetGammaControlCapabilities(DXGI_GAMMA_CONTROL_CAPABILITIES* pGammaCaps);
HRESULT SetGammaControl(const DXGI_GAMMA_CONTROL* pArray);
HRESULT GetGammaControl(DXGI_GAMMA_CONTROL* pArray);
HRESULT SetDisplaySurface(IDXGISurface* pScanoutSurface);
HRESULT GetDisplaySurfaceData(IDXGISurface* pDestination);
HRESULT GetFrameStatistics(DXGI_FRAME_STATISTICS* pStats);
protected:
DXGI_OUTPUT_DESC m_OutputDesc;
};
#endif //__CRYMETALGLGIOUTPUT__