50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
#pragma once
|
|
#ifndef __CCRYDX12ASYNCHRONOUS__
|
|
#define __CCRYDX12ASYNCHRONOUS__
|
|
|
|
#include "DX12/Device/CCryDX12DeviceChild.hpp"
|
|
|
|
template <typename T>
|
|
class CCryDX12Asynchronous
|
|
: public CCryDX12DeviceChild<T>
|
|
{
|
|
public:
|
|
DX12_OBJECT(CCryDX12Asynchronous, CCryDX12DeviceChild<T>);
|
|
|
|
virtual ~CCryDX12Asynchronous()
|
|
{
|
|
}
|
|
|
|
#pragma region /* ID3D11Asynchronous implementation */
|
|
|
|
virtual UINT STDMETHODCALLTYPE GetDataSize()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#pragma endregion
|
|
|
|
protected:
|
|
CCryDX12Asynchronous()
|
|
: Super(nullptr, nullptr)
|
|
{
|
|
}
|
|
|
|
private:
|
|
};
|
|
|
|
|
|
#endif // __CCRYDX12ASYNCHRONOUS__
|