133 lines
4.5 KiB
C
133 lines
4.5 KiB
C
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Contains portable definition of structs and enums to match
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// those in D3DX11tex.h in the DirectX SDK
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#ifndef CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_D3DX11TEX_H
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#define CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_D3DX11TEX_H
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#pragma once
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////////////////////////////////////////////////////////////////////////////
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// Enums
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////////////////////////////////////////////////////////////////////////////
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typedef enum D3DX11_FILTER_FLAG
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{
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D3DX11_FILTER_NONE = (1 << 0),
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D3DX11_FILTER_POINT = (2 << 0),
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D3DX11_FILTER_LINEAR = (3 << 0),
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D3DX11_FILTER_TRIANGLE = (4 << 0),
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D3DX11_FILTER_BOX = (5 << 0),
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D3DX11_FILTER_MIRROR_U = (1 << 16),
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D3DX11_FILTER_MIRROR_V = (2 << 16),
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D3DX11_FILTER_MIRROR_W = (4 << 16),
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D3DX11_FILTER_MIRROR = (7 << 16),
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D3DX11_FILTER_DITHER = (1 << 19),
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D3DX11_FILTER_DITHER_DIFFUSION = (2 << 19),
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D3DX11_FILTER_SRGB_IN = (1 << 21),
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D3DX11_FILTER_SRGB_OUT = (2 << 21),
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D3DX11_FILTER_SRGB = (3 << 21),
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} D3DX11_FILTER_FLAG;
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typedef enum D3DX11_NORMALMAP_FLAG
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{
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D3DX11_NORMALMAP_MIRROR_U = (1 << 16),
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D3DX11_NORMALMAP_MIRROR_V = (2 << 16),
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D3DX11_NORMALMAP_MIRROR = (3 << 16),
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D3DX11_NORMALMAP_INVERTSIGN = (8 << 16),
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D3DX11_NORMALMAP_COMPUTE_OCCLUSION = (16 << 16),
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} D3DX11_NORMALMAP_FLAG;
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typedef enum D3DX11_CHANNEL_FLAG
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{
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D3DX11_CHANNEL_RED = (1 << 0),
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D3DX11_CHANNEL_BLUE = (1 << 1),
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D3DX11_CHANNEL_GREEN = (1 << 2),
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D3DX11_CHANNEL_ALPHA = (1 << 3),
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D3DX11_CHANNEL_LUMINANCE = (1 << 4),
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} D3DX11_CHANNEL_FLAG;
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typedef enum D3DX11_IMAGE_FILE_FORMAT
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{
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D3DX11_IFF_BMP = 0,
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D3DX11_IFF_JPG = 1,
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D3DX11_IFF_PNG = 3,
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D3DX11_IFF_DDS = 4,
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D3DX11_IFF_TIFF = 10,
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D3DX11_IFF_GIF = 11,
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D3DX11_IFF_WMP = 12,
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D3DX11_IFF_FORCE_DWORD = 0x7fffffff
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} D3DX11_IMAGE_FILE_FORMAT;
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typedef enum D3DX11_SAVE_TEXTURE_FLAG
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{
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D3DX11_STF_USEINPUTBLOB = 0x0001,
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} D3DX11_SAVE_TEXTURE_FLAG;
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////////////////////////////////////////////////////////////////////////////
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// Structs
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////////////////////////////////////////////////////////////////////////////
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typedef struct D3DX11_IMAGE_INFO
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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UINT ArraySize;
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UINT MipLevels;
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UINT MiscFlags;
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DXGI_FORMAT Format;
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D3D11_RESOURCE_DIMENSION ResourceDimension;
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D3DX11_IMAGE_FILE_FORMAT ImageFileFormat;
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} D3DX11_IMAGE_INFO;
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typedef struct D3DX11_IMAGE_LOAD_INFO
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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UINT FirstMipLevel;
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UINT MipLevels;
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D3D11_USAGE Usage;
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UINT BindFlags;
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UINT CpuAccessFlags;
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UINT MiscFlags;
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DXGI_FORMAT Format;
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UINT Filter;
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UINT MipFilter;
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D3DX11_IMAGE_INFO* pSrcInfo;
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} D3DX11_IMAGE_LOAD_INFO;
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typedef struct _D3DX11_TEXTURE_LOAD_INFO
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{
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D3D11_BOX* pSrcBox;
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D3D11_BOX* pDstBox;
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UINT SrcFirstMip;
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UINT DstFirstMip;
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UINT NumMips;
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UINT SrcFirstElement;
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UINT DstFirstElement;
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UINT NumElements;
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UINT Filter;
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UINT MipFilter;
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} D3DX11_TEXTURE_LOAD_INFO;
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#endif // CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERD3D9_DXGL_DEFINITIONS_DXGL_D3DX11TEX_H
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