You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Framework
Nicholas Van Sickle 74e4055195
Fix Prefab instance assets not preloading (#6834)
PrefabCatchmentProcessor::ProcessPrefab was no longer updating the ProcessedObjectStore's referenced object list, this change exposes the referenced asset list in the new PrefabDocument API and uses them to update the referenced asset list.

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
4 years ago
..
AtomCore Removes ThreadDrillerEvents, replaces handlers with TreadEventBus 4 years ago
AzAndroid/java/com/amazon
AzCore [Terrain] First pass of the ProcessList and ProcessRegion APIs for retrieving surface data (#6729) 4 years ago
AzFramework [Terrain] First pass of the ProcessList and ProcessRegion APIs for retrieving surface data (#6729) 4 years ago
AzGameFramework Update how Project Filepaths are calculated when not supplied via command line (#5194) 5 years ago
AzManipulatorTestFramework Initial improvements to fix viewport icon selection and draw order (#6284) 4 years ago
AzNetworking Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG 4 years ago
AzQtComponents Spinboxes now correct when rounding. (#6748) 4 years ago
AzTest Updated the Windows ScopedAutoTempDirectory creation logic to use a Uuid. (#6789) 4 years ago
AzToolsFramework Fix Prefab instance assets not preloading (#6834) 4 years ago
GFxFramework More fixes 5 years ago
GridMate Linux build fixes 4 years ago
CMakeLists.txt Remove crcfix (#3294) 5 years ago