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o3de/Code/Framework/AzNetworking/AzNetworking/DataStructures/IBitset.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <stdint.h>
namespace AzNetworking
{
//! @class IBitset
//! @brief Interface for a structure optimized for representing an array of bits.
class IBitset
{
public:
virtual ~IBitset() = default;
//! Sets the specified bit to the provided value.
//! @param index index of the bit to set
//! @param value value to set the bit to
virtual void SetBit(uint32_t index, bool value) = 0;
//! Gets the current value of the specified bit.
//! @param index index of the bit to retrieve the value of
//! @return boolean true if the bit is set, false otherwise
virtual bool GetBit(uint32_t index) const = 0;
//! Returns true if any bit is raised, false otherwise.
//! @return boolean true if any bit is raised, false if all bits are lowered
virtual bool AnySet() const = 0;
//! Returns the number of bits that are represented in this fixed size bitset.
//! @return the number of bits that are represented in this fixed size bitset
virtual uint32_t GetValidBitCount() const = 0;
};
}