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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzQtComponents/AzQtComponentsAPI.h>
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#include <AzCore/Math/Color.h>
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#include <QColor>
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#include <QString>
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class QLocale;
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namespace AzQtComponents
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{
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AZ_QT_COMPONENTS_API QColor toQColor(const AZ::Color& color);
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AZ_QT_COMPONENTS_API QColor toQColor(float r, float g, float b, float a = 1.0f);
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AZ_QT_COMPONENTS_API AZ::Color fromQColor(const QColor& color);
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AZ_QT_COMPONENTS_API QString toString(double value, int numDecimals, const QLocale& locale, bool showGroupSeparator = false);
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// Maintained for backwards compile compatibility
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inline QColor ToQColor(const AZ::Color& color)
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{
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return toQColor(color);
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}
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// Maintained for backwards compile compatibility
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inline AZ::Color FromQColor(const QColor& color)
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{
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return fromQColor(color);
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}
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} // namespace AzQtComponents
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