Files
o3de/Gems/PythonAssetBuilder/Code/Include/PythonAssetBuilder/PythonBuilderNotificationBus.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

45 lines
1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AssetBuilderSDK/AssetBuilderSDK.h>
namespace PythonAssetBuilder
{
class PythonBuilderWorker;
//! A notification bus for Python asset builder to hook into to operate asset building events
class PythonBuilderNotifications
: public AZ::EBusTraits
{
public:
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AZ::Uuid; //< JobId
//////////////////////////////////////////////////////////////////////////
//! creates jobs response using a request input
virtual AssetBuilderSDK::CreateJobsResponse OnCreateJobsRequest(const AssetBuilderSDK::CreateJobsRequest& request) = 0;
//! processes a source asset using a job request input
virtual AssetBuilderSDK::ProcessJobResponse OnProcessJobRequest(const AssetBuilderSDK::ProcessJobRequest& request) = 0;
//! signals when the entire asset building system is shutting down
virtual void OnShutdown() = 0;
//! signals the current job being processed should be canceled
virtual void OnCancel() = 0;
};
using PythonBuilderNotificationBus = AZ::EBus<PythonBuilderNotifications>;
}