Files
o3de/Gems/GradientSignal/Code/Include/GradientSignal/ImageSettings.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

76 lines
1.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace GradientSignal
{
enum class ChannelExportTransform : AZ::u8
{
AVERAGE,
MIN,
MAX,
TERRARIUM
};
enum class AlphaExportTransform : AZ::u8
{
MULTIPLY,
ADD,
SUBTRACT
};
enum class ExportFormat : AZ::u8
{
U8,
U16,
U32,
F32
};
enum ChannelMask : AZ::u8
{
R = 0x01,
G = 0x02,
B = 0x04,
A = 0x08
};
class ImageSettings
: public AZ::Data::AssetData
{
public:
AZ_RTTI(ImageSettings, "{B36FEB5C-41B6-4B58-A212-21EF5AEF523C}", AZ::Data::AssetData);
AZ_CLASS_ALLOCATOR(ImageSettings, AZ::SystemAllocator, 0);
static void Reflect(AZ::ReflectContext* context);
static bool VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
bool m_shouldProcess = true;
ChannelExportTransform m_rgbTransform = ChannelExportTransform::MAX;
AlphaExportTransform m_alphaTransform = AlphaExportTransform::MULTIPLY;
ExportFormat m_format = ExportFormat::U8;
bool m_useR = true;
bool m_useG = false;
bool m_useB = false;
bool m_useA = false;
bool m_autoScale = true;
float m_scaleRangeMin = 0.0f;
float m_scaleRangeMax = 255.0f;
};
}// namespace GradientSignal