Files
o3de/Gems/PhysX/Code/Source/System/PhysXJob.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

33 lines
723 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Jobs/Job.h>
#include <task/PxTask.h>
namespace PhysX
{
//! Handles PhysX tasks in the Open 3D Engine job scheduler.
class PhysXJob
: public AZ::Job
{
public:
AZ_CLASS_ALLOCATOR(PhysXJob, AZ::ThreadPoolAllocator, 0);
PhysXJob(physx::PxBaseTask& pxTask, AZ::JobContext* context = nullptr);
~PhysXJob() = default;
protected:
void Process() override;
private:
physx::PxBaseTask& m_pxTask;
};
}