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o3de/Gems/PhysX/Code/Source/System/PhysXCookingParams.h
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Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

25 lines
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <PxPhysicsAPI.h>
namespace PhysX
{
namespace PxCooking
{
//! Return PxCookingParams better suited for use at run-time, these parameters will improve cooking time.
//! Reference: https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Geometry.html#triangle-meshes
physx::PxCookingParams GetRealTimeCookingParams();
//! Return PxCookingParams better suited for use at edit-time, these parameters will
//! increase cooking time but improve accuracy/precision.
physx::PxCookingParams GetEditTimeCookingParams();
}
}