1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
188 lines
5.6 KiB
C++
188 lines
5.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/EditContext.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/Common/PhysicsSceneQueries.h>
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#include <PhysXCharacters/API/RagdollNode.h>
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#include <PhysX/NativeTypeIdentifiers.h>
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#include <PhysX/Debug/PhysXDebugConfiguration.h>
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#include <PhysX/MathConversion.h>
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#include <PxPhysicsAPI.h>
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namespace PhysX
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{
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// PhysX::RagdollNode
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void RagdollNode::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
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if (serializeContext)
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{
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serializeContext->Class<RagdollNode>()
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->Version(1)
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;
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}
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}
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RagdollNode::RagdollNode(AzPhysics::SceneHandle sceneHandle, Physics::RagdollNodeConfiguration& nodeConfig)
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{
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CreatePhysicsBody(sceneHandle, nodeConfig);
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}
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RagdollNode::~RagdollNode()
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{
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DestroyJoint();
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DestroyPhysicsBody();
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}
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void RagdollNode::SetJoint(AzPhysics::Joint* joint)
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{
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if (m_joint)
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{
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return;
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}
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m_joint = joint;
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}
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// Physics::RagdollNode
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AzPhysics::RigidBody& RagdollNode::GetRigidBody()
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{
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return *m_rigidBody;
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}
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AzPhysics::Joint* RagdollNode::GetJoint()
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{
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return m_joint;
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}
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bool RagdollNode::IsSimulating() const
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{
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if (m_rigidBody)
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{
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return m_rigidBody->m_simulating;
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}
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return false;
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}
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AzPhysics::Scene* RagdollNode::GetScene()
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{
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return m_rigidBody ? m_rigidBody->GetScene() : nullptr;
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}
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AZ::EntityId RagdollNode::GetEntityId() const
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{
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return m_rigidBody ? m_rigidBody->GetEntityId() : AZ::EntityId();
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}
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AZ::Transform RagdollNode::GetTransform() const
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{
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return m_rigidBody ? m_rigidBody->GetTransform() : AZ::Transform::CreateIdentity();
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}
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void RagdollNode::SetTransform([[maybe_unused]] const AZ::Transform& transform)
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{
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AZ_Warning("PhysX Ragdoll Node", false, "Setting the transform for an individual ragdoll node is not supported. "
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"Please use the Ragdoll interface to modify ragdoll poses.");
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}
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AZ::Vector3 RagdollNode::GetPosition() const
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{
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return m_rigidBody ? m_rigidBody->GetPosition() : AZ::Vector3::CreateZero();
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}
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AZ::Quaternion RagdollNode::GetOrientation() const
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{
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return m_rigidBody ? m_rigidBody->GetOrientation() : AZ::Quaternion::CreateIdentity();
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}
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AZ::Aabb RagdollNode::GetAabb() const
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{
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return m_rigidBody ? m_rigidBody->GetAabb() : AZ::Aabb::CreateNull();
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}
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AzPhysics::SceneQueryHit RagdollNode::RayCast(const AzPhysics::RayCastRequest& request)
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{
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if (m_rigidBody)
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{
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return m_rigidBody->RayCast(request);
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}
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return AzPhysics::SceneQueryHit();
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}
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AZ::Crc32 RagdollNode::GetNativeType() const
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{
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return NativeTypeIdentifiers::RagdollNode;
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}
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void* RagdollNode::GetNativePointer() const
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{
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return m_rigidBody ? m_rigidBody->GetNativePointer() : nullptr;
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}
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AzPhysics::SimulatedBodyHandle RagdollNode::GetRigidBodyHandle() const
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{
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return m_rigidBodyHandle;
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}
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void RagdollNode::CreatePhysicsBody(AzPhysics::SceneHandle sceneHandle, Physics::RagdollNodeConfiguration& nodeConfig)
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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m_rigidBodyHandle = sceneInterface->AddSimulatedBody(sceneHandle, &nodeConfig);
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if (m_rigidBodyHandle == AzPhysics::InvalidSimulatedBodyHandle)
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{
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AZ_Error("PhysX RagdollNode", false, "Failed to create rigid body for ragdoll node %s", nodeConfig.m_debugName.c_str());
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return;
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}
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m_rigidBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(sceneHandle, m_rigidBodyHandle));
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}
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if (m_rigidBody == nullptr)
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{
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AZ_Error("PhysX RagdollNode", false, "Failed to create rigid body for ragdoll node %s", nodeConfig.m_debugName.c_str());
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return;
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}
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m_sceneOwner = sceneHandle;
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physx::PxRigidDynamic* pxRigidDynamic = static_cast<physx::PxRigidDynamic*>(m_rigidBody->GetNativePointer());
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physx::PxTransform transform(PxMathConvert(nodeConfig.m_position), PxMathConvert(nodeConfig.m_orientation));
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pxRigidDynamic->setGlobalPose(transform);
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m_actorUserData = PhysX::ActorData(pxRigidDynamic);
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m_actorUserData.SetRagdollNode(this);
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m_actorUserData.SetEntityId(m_rigidBody->GetEntityId());
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}
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void RagdollNode::DestroyPhysicsBody()
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{
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if (m_rigidBody != nullptr)
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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sceneInterface->RemoveSimulatedBody(m_sceneOwner, m_rigidBodyHandle);
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}
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m_rigidBody = nullptr;
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m_sceneOwner = AzPhysics::InvalidSceneHandle;
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}
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}
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void RagdollNode::DestroyJoint()
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{
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if (m_joint != nullptr && m_sceneOwner != AzPhysics::InvalidSceneHandle)
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{
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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sceneInterface->RemoveJoint(m_sceneOwner, m_joint->m_jointHandle);
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}
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m_joint = nullptr;
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}
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}
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} // namespace PhysX
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