2dd00e2983
* Refactored depth, shadow, and motion vector shaders to support custom object srgs. Added a new skin object srg and moved wrinklemask data out of the default object srg. Added a new minimal morph target asset for testing wrinkle masks to AutomatedTesting. Signed-off-by: Tommy Walton <waltont@amazon.com> * Fix copyright header Signed-off-by: Tommy Walton <waltont@amazon.com>
130 BLFS
130 BLFS