83 lines
3.1 KiB
C++
83 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <SceneAPI/FbxSceneBuilder/ImportContexts/FbxImportContexts.h>
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#include <SceneAPI/FbxSceneBuilder/Importers/FbxImporterUtilities.h>
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#include <SceneAPI/FbxSDKWrapper/FbxNodeWrapper.h>
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#include <SceneAPI/FbxSDKWrapper/FbxSkinWrapper.h>
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#include <SceneAPI/SceneCore/Containers/Scene.h>
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#include <SceneAPI/SceneCore/DataTypes/IGraphObject.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace FbxSceneBuilder
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{
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bool NodeIsOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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if (nodeIndex.IsValid() && sceneGraph.HasNodeContent(nodeIndex) &&
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sceneGraph.GetNodeContent(nodeIndex)->RTTI_IsTypeOf(uuid))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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bool NodeParentIsOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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CoreGraphNodeIndex parentIndex = sceneGraph.GetNodeParent(nodeIndex);
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return NodeIsOfType(sceneGraph, parentIndex, uuid);
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}
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bool NodeHasAncestorOfType(const CoreSceneGraph& sceneGraph, CoreGraphNodeIndex nodeIndex, const AZ::Uuid& uuid)
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{
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CoreGraphNodeIndex parentIndex = sceneGraph.GetNodeParent(nodeIndex);
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while (parentIndex.IsValid())
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{
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if (NodeIsOfType(sceneGraph, parentIndex, uuid))
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{
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return true;
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}
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parentIndex = sceneGraph.GetNodeParent(parentIndex);
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}
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return false;
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}
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bool IsSkinnedMesh(const FbxSDKWrapper::FbxNodeWrapper& sourceNode)
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{
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const std::shared_ptr<FbxSDKWrapper::FbxMeshWrapper> fbxMesh = sourceNode.GetMesh();
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return (fbxMesh && (fbxMesh->GetDeformerCount(FbxDeformer::eSkin) > 0 || fbxMesh->GetDeformerCount(FbxDeformer::eBlendShape) > 0));
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}
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bool AreScenesEqual(const CoreScene& lhs, const CoreScene& rhs)
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{
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if (lhs.GetGraph().GetNodeCount() != rhs.GetGraph().GetNodeCount())
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{
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return false;
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}
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if (!AreSceneGraphsEqual(lhs.GetGraph(), rhs.GetGraph()))
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{
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return false;
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}
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return true;
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}
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} // namespace FbxSceneBuilder
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} // namespace SceneAPI
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} // namespace AZ
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