Files
o3de/Code/Tools/AssetBundler/source/ui/SeedTabWidget.h
T
Zaladane a5d4eb5d44 Asset Bundler GUI (#427)
The AssetBundler is a new ToolsApplication that allows users to work through the entire Asset Bundling process without ever touching a command line.

* Integrating github/AssetBundler through commit 1d65018

* Asset Bundler bug fixes: platform initialization and GUI styling (#5)

* fixed enabled platform initialization

* fixed the cached engine root. This fixed some of my Seeds tab data issues. The default Engine Seed List appeared, and was able to display the contents on screen.

* updated my notes of active bugs

* changed some casing in various include lines to hopefully fix my linux build

* another include fix for linux

* AssetBundler GUI is now compiling on Mac

* removed some things off of my todo list because the mac build fix actually fixed the visuals! everything's the right color again

* removed the word Lumberyard from the bundler

* Asset bundler bug fixes - Bundles, Gems, and Tests (#9)

* Fixed the Bundle loading and generation problem. Turned out to be a FileWatcher issue.

* turns out gem loading wasn't broken, there were just no existing SeedListFiles for any of the gems loaded by the AutomatedTesting project. I added a default SeedListFile for the PrimitiveAssets Gem.

* fixed some failing AssetBundler Gem tests

* Misunderstood the need to have default seed lists for asset-only gems. removing the previously created seed list file

* Asset bundler bug fixes: Seeds Tab display issues and _dependencies.xml loading (#10)

* Fixed the Project Source column in the Seeds tab

* The AssetBundler will no longer attempt to copy a template version of the ProjectName_dependencies.xml file into your active project. However, it will throw an error if you do not have one. A follow-up ticket has been cut to address this issue.

* updated the AssetBundler icon. This one matches the current style guides

* PR feedback: pass a const ref instead of a value

* PR feedback: safer conversion from a string_view to a QString

Co-authored-by: alexpete <alexpete@amazon.com>
2021-04-30 15:42:10 -07:00

130 lines
3.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <source/ui/AssetBundlerTabWidget.h>
#include <AzCore/Debug/TraceMessageBus.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <QDir>
#include <QItemSelectionModel>
#include <QModelIndex>
#include <QSharedPointer>
#include <QString>
#include <QWidget>
#endif
namespace Ui
{
class SeedTabWidget;
}
class QFileSystemModel;
class QStringListModel;
namespace AssetBundler
{
class GUIApplicationManager;
class SeedListFileTableModel;
class SeedListTableModel;
class NewFileDialog;
class EditSeedDialog;
class AddSeedDialog;
class SeedTabWidget
: public AssetBundlerTabWidget
, public AZ::Debug::TraceMessageBus::Handler
{
Q_OBJECT
public:
explicit SeedTabWidget(QWidget* parent, GUIApplicationManager* guiApplicationManager, const QString& assetBundlingDirectory);
virtual ~SeedTabWidget();
QString GetTabTitle() override { return tr("Seeds"); }
QString GetFileTypeDisplayName() override { return tr("Seed List file"); }
AssetBundlingFileType GetFileType() override { return AssetBundlingFileType::SeedListFileType; }
bool HasUnsavedChanges() override;
void Reload() override;
bool SaveCurrentSelection() override;
bool SaveAll() override;
void SetModelDataSource() override;
AzQtComponents::TableView* GetFileTableView() override;
QModelIndex GetSelectedFileTableIndex() override;
AssetBundlerAbstractFileTableModel* GetFileTableModel() override;
void SetActiveProjectLabel(const QString& labelText) override;
void ApplyConfig() override;
void FileSelectionChanged(const QItemSelection& /*selected*/ = QItemSelection(), const QItemSelection& /*deselected*/ = QItemSelection()) override;
void UncheckSelectDefaultSeedListsCheckBox();
void SetGenerateAssetListsButtonEnabled(bool isEnabled);
/////////////////////////////////////////////////////////
// TraceMessageBus overrides
bool OnPreError(const char* window, const char* fileName, int line, const char* func, const char* message) override;
bool OnPreWarning(const char* window, const char* fileName, int line, const char* func, const char* message) override;
/////////////////////////////////////////////////////////
private:
void OnNewFileButtonPressed();
void OnSelectDefaultSeedListsCheckBoxChanged();
void OnGenerateAssetListsButtonPressed();
void OnEditSeedButtonPressed();
void OnEditAllButtonPressed();
void OnAddSeedButtonPressed();
void OnRemoveSeedButtonPressed();
void OnSeedListContentsTableContextMenuRequested(const QPoint& pos);
QSharedPointer<Ui::SeedTabWidget> m_ui;
QDir m_assetBundlingFolder;
QSharedPointer<SeedListFileTableModel> m_fileTableModel;
QModelIndex m_selectedFileTableIndex;
QSharedPointer<NewFileDialog> m_generateAssetListsDialog;
QSharedPointer<AssetBundler::AssetBundlerFileTableFilterModel> m_seedListContentsFilterModel;
QSharedPointer<SeedListTableModel> m_seedListContentsModel;
QSharedPointer<EditSeedDialog> m_editSeedDialog;
QSharedPointer<AddSeedDialog> m_addSeedDialog;
bool m_hasWarnings = false;
};
} // namespace AssetBundler