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o3de/Gems/Atom/RPI/Code/Source/RPI.Public/Model/ModelSystem.cpp

69 lines
2.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Public/Model/ModelSystem.h>
#include <Atom/RPI.Public/Model/Model.h>
#include <Atom/RPI.Public/Model/ModelLod.h>
#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
#include <Atom/RPI.Reflect/Model/SkinMetaAsset.h>
#include <AtomCore/Instance/InstanceDatabase.h>
namespace AZ
{
namespace RPI
{
void ModelSystem::Reflect(AZ::ReflectContext* context)
{
ModelLodAsset::Reflect(context);
ModelAsset::Reflect(context);
MorphTargetMetaAsset::Reflect(context);
SkinMetaAsset::Reflect(context);
}
void ModelSystem::GetAssetHandlers(AssetHandlerPtrList& assetHandlers)
{
assetHandlers.emplace_back(MakeAssetHandler<ModelLodAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<ModelAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<MorphTargetMetaAssetHandler>());
assetHandlers.emplace_back(MakeAssetHandler<SkinMetaAssetHandler>());
}
void ModelSystem::Init()
{
//Create Lod Database
AZ::Data::InstanceHandler<ModelLod> lodInstanceHandler;
lodInstanceHandler.m_createFunction = [](Data::AssetData* modelLodAsset)
{
return ModelLod::CreateInternal(*(azrtti_cast<ModelLodAsset*>(modelLodAsset)));
};
Data::InstanceDatabase<ModelLod>::Create(azrtti_typeid<ModelLodAsset>(), lodInstanceHandler);
//Create Model Database
AZ::Data::InstanceHandler<Model> modelInstanceHandler;
modelInstanceHandler.m_createFunction = [](Data::AssetData* modelAsset)
{
return Model::CreateInternal(*(azrtti_cast<ModelAsset*>(modelAsset)));
};
Data::InstanceDatabase<Model>::Create(azrtti_typeid<ModelAsset>(), modelInstanceHandler);
}
void ModelSystem::Shutdown()
{
Data::InstanceDatabase<Model>::Destroy();
Data::InstanceDatabase<ModelLod>::Destroy();
}
} // namespace RPI
} // namespace AZ