| .. |
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AreaBlenderComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AreaLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AudioObstructionType_Ignore.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AudioObstructionType_MultiRay.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AudioObstructionType_SingleRay.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AudioPreloadComponentLoadType_Auto.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AudioPreloadComponentLoadType_Manual.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
AxisAlignedBoxShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaDest.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaDestInverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaSource.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaSource1.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaSource1Inverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaSourceInverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_AlphaSourceSaturate.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorDest.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorDestInverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorSource.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorSource1.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorSource1Inverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_ColorSourceInverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_Factor.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_FactorInverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_One.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendFactor_Zero.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_Add.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_Maximum.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_Minimum.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_Subtract.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlendOp_SubtractReverse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BlockerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BloomComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
BoxShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CUBE.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CYLINDER.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CapsuleShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ConstantGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CullMode_Back.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CullMode_Front.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CullMode_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CullMode_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
CylinderShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DecalComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultLodOverride.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultLodType.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultMaterialAssignment.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultMaterialAssignmentId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultMaterialAssignmentMap.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultPhysicsSceneId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DefaultPhysicsSceneName.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DeferredFogComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DepthOfFieldComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DepthWriteMask_All.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DepthWriteMask_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DepthWriteMask_Zero.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DescriptorListCombinerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DescriptorListComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DescriptorWeightSelectorComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DiffuseGlobalIlluminationComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DiffuseProbeGridComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DirectionalLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DiskShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplayMapperComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_HideHelpers.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_HideLinks.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_HideTracks.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_NoCollision.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_NoLabels.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_Physics.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_SerializableFlagsMask.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DisplaySettings_ShowDimensionFigures.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DistanceBetweenFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DistributionFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
DitherGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorAreaLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorBloomComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDecalComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDeferredFogComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDepthOfFieldComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDiffuseGlobalIlluminationComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDiffuseProbeGridComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDirectionalLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorDisplayMapperComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorEntityReferenceComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorEntityStartStatus_EditorOnly.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorEntityStartStatus_StartActive.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorEntityStartStatus_StartInactive.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorExposureControlComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorGradientWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorGridComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorHDRiSkyboxComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorHairComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorImageBasedLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorLookModificationComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorMaterialComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorMeshComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorNonUniformScaleComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorOcclusionCullingPlaneComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorPhysicalSkyComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorPhysicsSceneId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorPhysicsSceneName.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorPostFxLayerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorPrefabComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorRadiusWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorReflectionProbeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorShapeWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorSsaoComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EditorTransformComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
EntityReferenceComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ExposureControlComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FastNoiseGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FillMode_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FillMode_Solid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FillMode_Wireframe.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FloatEpsilon.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_FileWriteError.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_InternalError.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_InvalidArgument.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_Success.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
FrameCaptureResult_UnsupportedFormat.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
GradientSurfaceDataComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
GradientTransformComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
GradientWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
GridComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
HDRiSkyboxComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
HairComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ICOSAHEDRON.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ImageBasedLightComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ImageGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
InvalidComponentId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
InvalidParameterIndex.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
InvalidTemplateId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
InvertGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
JsonMergePatch.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
JsonPatch.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LANDSCAPE_CANVAS_EDITOR_ID.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LevelSettingsComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LevelsGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LightAttenuationRadiusMode_Automatic.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LightAttenuationRadiusMode_Explicit.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
LookModificationComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialPropertyGroupVisibility_Enabled.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialPropertyGroupVisibility_Hidden.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialPropertyVisibility_Disabled.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialPropertyVisibility_Enabled.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MaterialPropertyVisibility_Hidden.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MeshBlockerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MeshComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MixedGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MultiPositionBehaviorType_Blended.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
MultiPositionBehaviorType_Separate.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
OcclusionCullingPlaneComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PerlinGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Candela.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Ev100_Illuminance.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Ev100_Luminance.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Lumen.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Lux.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Nit.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhotometricUnit_Unknown.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PhysicalSkyComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PositionModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PostFxLayerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
PosterizeGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ProviderNameEnum_AWSCognitoIDP.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ProviderNameEnum_Google.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ProviderNameEnum_LoginWithAmazon.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ProviderNameEnum_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
QuadShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
RadiusWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
RandomGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ReferenceGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ReferenceShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ReflectionProbeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
RotationModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SPHERE.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ScaleModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowFilterMethod_ESM.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowFilterMethod_ESM_PCF.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowFilterMethod_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowFilterMethod_PCF.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowmapSize_256.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowmapSize_512.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowmapSize_1024.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowmapSize_2045.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShadowmapSize_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeAreaFalloffGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeChangeReasons_ShapeChanged.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeChangeReasons_TransformChanged.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeIntersectionFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeType_Box.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeType_Cylinder.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeType_Heightfield.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeType_PhysicsAsset.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeType_Sphere.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ShapeWeightModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SlopeAlignmentModifierComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SmoothStepGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SpawnerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SphereShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SsaoComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Decrement.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_DecrementSaturate.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Increment.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_IncrementSaturate.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Invert.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Keep.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Replace.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
StencilOp_Zero.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceAltitudeFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceAltitudeGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceMaskDepthFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceMaskFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceMaskGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceSlopeFilterComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SurfaceSlopeGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_Android.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_InvalidPlatform.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_Ios.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_Mac.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_OsxMetal.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_Pc.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigPlatform_Provo.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigSpec_Auto.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigSpec_High.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigSpec_Low.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigSpec_Medium.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemConfigSpec_VeryHigh.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
SystemEntityId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TETRAHEDRON.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
ThresholdGradientComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformMode_Rotation.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformMode_Scale.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformMode_Translation.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformPivot_Center.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformPivot_Object.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformRefreshType_All.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformRefreshType_Orientation.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TransformRefreshType_Translation.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
TubeShapeComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
UiLayoutCellUnspecifiedSize.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
VegetationSpawnerComponentTypeId.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eSSB_GotoEndTime.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eSSB_GotoStartTime.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eSSB_LeaveTime.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiAnimationEvent_Aborted.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiAnimationEvent_Started.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiAnimationEvent_Stopped.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiAnimationEvent_Updated.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDragState_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDragState_Normal.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDragState_Valid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDropState_Invalid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDropState_Normal.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDropState_Valid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDynamicContentDBColorType_Free.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiDynamicContentDBColorType_Paid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiEmitShape_Circle.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiEmitShape_Point.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiEmitShape_Quad.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillCornerOrigin_BottomLeft.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillCornerOrigin_BottomRight.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillCornerOrigin_TopLeft.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillCornerOrigin_TopRight.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillEdgeOrigin_Bottom.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillEdgeOrigin_Left.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillEdgeOrigin_Right.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillEdgeOrigin_Top.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillType_Linear.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillType_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillType_Radial.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillType_RadialCorner.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFillType_RadialEdge.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFlipbookAnimationFramerateUnits_FPS.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFlipbookAnimationFramerateUnits_SecondsPerFrame.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFlipbookAnimationLoopType_Linear.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFlipbookAnimationLoopType_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiFlipbookAnimationLoopType_PingPong.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiHAlign_Center.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiHAlign_Left.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiHAlign_Right.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiHorizontalOrder_LeftToRight.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiHorizontalOrder_RightToLeft.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageSequenceImageType_Fixed.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageSequenceImageType_Stretched.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageSequenceImageType_StretchedToFill.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageSequenceImageType_StretchedToFit.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_Fixed.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_Sliced.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_Stretched.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_StretchedToFill.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_StretchedToFit.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiImageType_Tiled.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiInteractableState_Disabled.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiInteractableState_Hover.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiInteractableState_Normal.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiInteractableState_Pressed.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiLayoutGridStartingDirection_HorizontalOrder.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiLayoutGridStartingDirection_VerticalOrder.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiNavigationMode_Automatic.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiNavigationMode_Custom.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiNavigationMode_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiParticleCoordinateType_Cartesian.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiParticleCoordinateType_Polar.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiParticleInitialDirectionType_RelativeToEmitAngle.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiParticleInitialDirectionType_RelativeToEmitterCenter.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_NonUniformScale.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_ScaleXOnly.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_ScaleYOnly.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_UniformScaleToFill.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_UniformScaleToFit.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_UniformScaleToFitX.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScaleToDeviceMode_UniformScaleToFitY.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxScrollBarVisibility_AlwaysShow.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxScrollBarVisibility_AutoHide.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxScrollBarVisibility_AutoHideAndResizeViewport.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxSnapMode_Children.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxSnapMode_Grid.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollBoxSnapMode_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollerOrientation_Horizontal.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiScrollerOrientation_Vertical.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiSpriteType_RenderTarget.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiSpriteType_SpriteAsset.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextOverflowMode_ClipText.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextOverflowMode_Ellipsis.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextOverflowMode_OverflowText.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextShrinkToFit_None.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextShrinkToFit_Uniform.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextShrinkToFit_WidthOnly.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextWrapTextSetting_NoWrap.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTextWrapTextSetting_Wrap.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTooltipDisplayAutoPositionMode_OffsetFromElement.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTooltipDisplayAutoPositionMode_OffsetFromMouse.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTooltipDisplayTriggerMode_OnClick.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTooltipDisplayTriggerMode_OnHover.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiTooltipDisplayTriggerMode_OnPress.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiVAlign_Bottom.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiVAlign_Center.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiVAlign_Top.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiVerticalOrder_BottomToTop.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
eUiVerticalOrder_TopToBottom.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
g_ProfilerSystem.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |
|
g_SettingsRegistry.names
|
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
4 years ago |