Files
o3de/Code/Editor/Lib/Tests/IEditorMock.h
T
amzn-phist d6b268e84e Remove ResourceSelectorHost and clean up/refactor related bits (#3050)
* Sever dependency on legacy resource selector host

Audio resource selectors (browse dialogs) no longer need to be
registered with the legacy IResourceSelectorHost system.  Set up a new
EBus specifically to handle browse button presses and directly invokes
the dialog.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Hook up legacy audio control selector to new EBus

Remaining use of legacy audio selectors (trackview) need to be able to
bypass ResourceSelectorHost now.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes ResourceSelectorHost and legacy selectors

This removes various Variable types that were tied to resource
selectors, such as GeomCache, Model, Animation, File.  Removes the
ResourceSelectorHost completely.  The two things that still appeared to
have selectors in TrackView are Audio Controls and Texture.  Fixed the
audio control selector to work via EBus and the Texture selector didn't
seem to work at all, but left it in as it was.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Make the default audio selector return old value

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix some signed/unsigned comparison warnings

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Remove deleted function from Editor Mock

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Change audio selector api to use string_view

Per feedback.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-08-16 12:41:24 -05:00

193 lines
9.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzTest/AzTest.h>
#include <IEditor.h>
#include <SFunctor.h>
#include <RenderHelpers/AxisHelper.h>
class CEditorMock
: public IEditor
{
public:
// GMock does not work with a variadic function
void ExecuteCommand(const char* sCommand, ...) override
{
va_list args;
va_start(args, sCommand);
ExecuteCommand(QString::asprintf(sCommand, args));
va_end(args);
}
public:
MOCK_METHOD0(DeleteThis, void());
MOCK_METHOD0(GetSystem, ISystem*());
MOCK_METHOD0(GetClassFactory, IEditorClassFactory* ());
MOCK_METHOD0(GetCommandManager, CEditorCommandManager*());
MOCK_METHOD0(GetICommandManager, ICommandManager* ());
MOCK_METHOD1(ExecuteCommand, void(const QString& sCommand));
MOCK_METHOD1(SetDocument, void(CCryEditDoc* pDoc));
MOCK_CONST_METHOD0(GetDocument, CCryEditDoc* ());
MOCK_CONST_METHOD0(IsLevelLoaded, bool());
MOCK_METHOD1(SetModifiedFlag, void(bool));
MOCK_METHOD2(SetModifiedModule, void(EModifiedModule, bool));
MOCK_CONST_METHOD0(IsLevelExported, bool());
MOCK_METHOD1(SetLevelExported, bool(bool));
MOCK_METHOD0(IsModified, bool());
MOCK_METHOD0(SaveDocument, bool());
MOCK_METHOD1(WriteToConsole, void(const char* ));
MOCK_METHOD1(WriteToConsole, void(const QString& ));
MOCK_METHOD2(SetConsoleVar, void(const char* var, float ));
MOCK_METHOD1(GetConsoleVar, float(const char* var));
MOCK_METHOD1(ShowConsole, bool(bool show));
MOCK_METHOD0(GetMainStatusBar, IMainStatusBar*());
MOCK_METHOD1(SetStatusText, void(const QString& ));
MOCK_CONST_METHOD0(GetEditorMainWindow, QMainWindow* ());
MOCK_METHOD0(GetPrimaryCDFolder, QString());
MOCK_METHOD0(GetLevelName, QString());
MOCK_METHOD0(GetLevelFolder, QString());
MOCK_METHOD0(GetLevelDataFolder, QString());
MOCK_METHOD1(GetPrimaryCDFolder, QString(EEditorPathName));
MOCK_METHOD0(GetResolvedUserFolder, QString());
MOCK_METHOD4(ExecuteConsoleApp, bool(const QString&,QString&,bool,bool));
MOCK_METHOD0(SetDataModified, void());
MOCK_CONST_METHOD0(IsInitialized, bool());
MOCK_METHOD0(IsInGameMode, bool());
MOCK_METHOD0(IsInSimulationMode, bool());
MOCK_METHOD1(SetInGameMode, void(bool));
MOCK_METHOD0(IsInTestMode, bool());
MOCK_METHOD0(IsInPreviewMode, bool());
MOCK_METHOD0(IsInConsolewMode, bool());
MOCK_METHOD0(IsInLevelLoadTestMode, bool());
MOCK_METHOD0(IsInMatEditMode, bool());
MOCK_METHOD1(EnableUpdate, void(bool));
MOCK_METHOD1(EnableAcceleratos, void(bool));
MOCK_METHOD0(GetFileVersion, SFileVersion());
MOCK_METHOD0(GetProductVersion, SFileVersion());
MOCK_METHOD0(GetGameEngine , CGameEngine* ());
MOCK_METHOD0(GetDisplaySettings, CDisplaySettings*());
MOCK_METHOD0(GetGlobalGizmoParameters, const SGizmoParameters& ());
MOCK_METHOD7(NewObject, CBaseObject* (const char*, const char*, const char*, float, float, float, bool));
MOCK_METHOD1(DeleteObject, void(CBaseObject* obj));
MOCK_METHOD1(CloneObject, CBaseObject* (CBaseObject* ));
MOCK_METHOD0(GetSelection, CSelectionGroup* ());
MOCK_METHOD0(GetSelectedObject, CBaseObject* ());
MOCK_METHOD0(ClearSelection, int());
MOCK_METHOD1(SelectObject, void(CBaseObject*));
MOCK_METHOD1(LockSelection, void(bool));
MOCK_METHOD0(IsSelectionLocked, bool());
MOCK_METHOD0(GetObjectManager, struct IObjectManager* ());
MOCK_METHOD0(GetSettingsManager, CSettingsManager* ());
MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType));
MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ());
MOCK_METHOD0(GetIEditorMaterialManager, IEditorMaterialManager* ());
MOCK_METHOD0(GetIconManager, IIconManager* ());
MOCK_METHOD0(GetMusicManager, CMusicManager* ());
MOCK_METHOD2(GetTerrainElevation, float(float , float ));
MOCK_METHOD0(GetVegetationMap, class CVegetationMap* ());
MOCK_METHOD0(GetEditorQtApplication, Editor::EditorQtApplication* ());
MOCK_METHOD1(GetColorByName, const QColor& (const QString&));
MOCK_METHOD0(GetMovieSystem, struct IMovieSystem* ());
MOCK_METHOD0(GetPluginManager, class CPluginManager*());
MOCK_METHOD0(GetViewManager, class CViewManager* ());
MOCK_METHOD0(GetActiveView, class CViewport* ());
MOCK_METHOD1(SetActiveView, void(CViewport*));
MOCK_METHOD0(GetFileMonitor, struct IEditorFileMonitor* ());
MOCK_METHOD1(RegisterEventLoopHook, void(IEventLoopHook* ));
MOCK_METHOD1(UnregisterEventLoopHook, void(IEventLoopHook* ));
MOCK_CONST_METHOD0(CreateQMimeData, QMimeData* ());
MOCK_CONST_METHOD1(DestroyQMimeData, void(QMimeData*));
MOCK_METHOD0(GetLevelIndependentFileMan, class CLevelIndependentFileMan* ());
MOCK_METHOD2(UpdateViews, void(int , const AABB* ));
MOCK_METHOD0(ResetViews, void());
MOCK_METHOD0(ReloadTrackView, void());
MOCK_METHOD0(GetMarkerPosition, Vec3());
MOCK_METHOD1(SetMarkerPosition, void(const Vec3&));
MOCK_METHOD1(SetSelectedRegion, void(const AABB& box));
MOCK_METHOD1(GetSelectedRegion, void(AABB& box));
MOCK_METHOD1(SetOperationMode, void(EOperationMode ));
MOCK_METHOD0(GetOperationMode, EOperationMode());
MOCK_METHOD1(ShowTransformManipulator, ITransformManipulator* (bool));
MOCK_METHOD0(GetTransformManipulator, ITransformManipulator* ());
MOCK_METHOD1(SetAxisConstraints, void(AxisConstrains ));
MOCK_METHOD0(GetAxisConstrains, AxisConstrains());
MOCK_METHOD1(SetAxisVectorLock, void(bool));
MOCK_METHOD0(IsAxisVectorLocked, bool());
MOCK_METHOD1(SetTerrainAxisIgnoreObjects, void(bool));
MOCK_METHOD0(IsTerrainAxisIgnoreObjects, bool());
MOCK_METHOD1(SetReferenceCoordSys, void(RefCoordSys ));
MOCK_METHOD0(GetReferenceCoordSys, RefCoordSys());
MOCK_METHOD1(FindTemplate, XmlNodeRef(const QString& ));
MOCK_METHOD2(AddTemplate, void(const QString& , XmlNodeRef& ));
MOCK_METHOD2(OpenView, const QtViewPane* (QString , bool ));
MOCK_METHOD1(FindView, QWidget* (QString ));
MOCK_METHOD1(CloseView, bool(const char* ));
MOCK_METHOD1(SetViewFocus, bool(const char* ));
MOCK_METHOD1(CloseView, void(const GUID& ));
MOCK_METHOD1(OpenWinWidget, QWidget* (WinWidgetId ));
MOCK_CONST_METHOD0(GetWinWidgetManager, WinWidget::WinWidgetManager* ());
MOCK_METHOD2(SelectColor, bool(QColor &, QWidget *));
MOCK_METHOD0(GetUndoManager, class CUndoManager* ());
MOCK_METHOD0(BeginUndo, void());
MOCK_METHOD1(RestoreUndo, void(bool));
MOCK_METHOD1(AcceptUndo, void(const QString& ));
MOCK_METHOD0(CancelUndo, void());
MOCK_METHOD0(SuperBeginUndo, void());
MOCK_METHOD1(SuperAcceptUndo, void(const QString&));
MOCK_METHOD0(SuperCancelUndo, void());
MOCK_METHOD0(SuspendUndo, void());
MOCK_METHOD0(ResumeUndo, void());
MOCK_METHOD0(Undo, void());
MOCK_METHOD0(Redo, void());
MOCK_METHOD0(IsUndoRecording, bool());
MOCK_METHOD0(IsUndoSuspended, bool());
MOCK_METHOD1(RecordUndo, void(struct IUndoObject* ));
MOCK_METHOD1(FlushUndo, bool(bool isShowMessage));
MOCK_METHOD1(ClearLastUndoSteps, bool(int ));
MOCK_METHOD0(ClearRedoStack, bool());
MOCK_METHOD0(GetAnimation, CAnimationContext* ());
MOCK_METHOD0(GetSequenceManager, CTrackViewSequenceManager* ());
MOCK_METHOD0(GetSequenceManagerInterface, ITrackViewSequenceManager* ());
MOCK_METHOD0(GetToolBoxManager, CToolBoxManager* ());
MOCK_METHOD0(GetErrorReport, IErrorReport* ());
MOCK_METHOD0(GetLastLoadedLevelErrorReport, IErrorReport* ());
MOCK_METHOD0(StartLevelErrorReportRecording, void());
MOCK_METHOD0(CommitLevelErrorReport, void());
MOCK_METHOD0(GetFileUtil, IFileUtil* ());
MOCK_METHOD1(Notify, void(EEditorNotifyEvent));
MOCK_METHOD2(NotifyExcept, void(EEditorNotifyEvent , IEditorNotifyListener* ));
MOCK_METHOD1(RegisterNotifyListener, void(IEditorNotifyListener* ));
MOCK_METHOD1(UnregisterNotifyListener, void(IEditorNotifyListener* ));
MOCK_METHOD1(RegisterDocListener, void(IDocListener* ));
MOCK_METHOD1(UnregisterDocListener, void(IDocListener* ));
MOCK_METHOD0(GetSourceControl, ISourceControl* ());
MOCK_METHOD0(IsSourceControlAvailable, bool());
MOCK_METHOD0(IsSourceControlConnected, bool());
MOCK_METHOD0(GetUIEnumsDatabase, CUIEnumsDatabase* ());
MOCK_METHOD0(AddUIEnums, void());
MOCK_METHOD1(GetMemoryUsage, void(ICrySizer* ));
MOCK_METHOD0(ReduceMemory, void());
MOCK_METHOD0(GetExportManager, IExportManager* ());
MOCK_METHOD2(SetEditorConfigSpec, void(ESystemConfigSpec , ESystemConfigPlatform ));
MOCK_CONST_METHOD0(GetEditorConfigSpec, ESystemConfigSpec());
MOCK_CONST_METHOD0(GetEditorConfigPlatform, ESystemConfigPlatform());
MOCK_METHOD0(ReloadTemplates, void());
MOCK_METHOD1(ShowStatusText, void(bool ));
MOCK_METHOD1(RegisterObjectContextMenuExtension, void(TContextMenuExtensionFunc ));
MOCK_METHOD0(GetEnv, SSystemGlobalEnvironment* ());
MOCK_METHOD0(GetImageUtil, IImageUtil* ());
MOCK_METHOD0(GetEditorSettings, SEditorSettings* ());
MOCK_METHOD0(GetLogFile, ILogFile* ());
MOCK_METHOD0(UnloadPlugins, void());
MOCK_METHOD0(LoadPlugins, void());
MOCK_METHOD1(GetSearchPath, QString(EEditorPathName));
MOCK_METHOD0(GetEditorPanelUtils, IEditorPanelUtils* ());
};