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o3de/Gems/SurfaceData/Code/Source/SurfaceDataSystemComponent.cpp

465 lines
22 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Debug/Profiler.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/std/sort.h>
#include "SurfaceDataSystemComponent.h"
#include <SurfaceData/SurfaceDataConstants.h>
#include <SurfaceData/SurfaceTag.h>
#include <SurfaceData/SurfaceDataSystemNotificationBus.h>
#include <SurfaceData/SurfaceDataProviderRequestBus.h>
#include <SurfaceData/SurfaceDataModifierRequestBus.h>
#include <SurfaceData/Utility/SurfaceDataUtility.h>
namespace SurfaceData
{
void SurfaceDataSystemComponent::Reflect(AZ::ReflectContext* context)
{
SurfaceTag::Reflect(context);
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<SurfaceDataSystemComponent, AZ::Component>()
->Version(0)
;
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<SurfaceDataSystemComponent>("Surface Data System", "Manages registration of surface data providers and forwards intersection data requests to them")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<SurfacePoint>()
->Constructor()
->Attribute(AZ::Script::Attributes::Category, "Vegetation")
->Attribute(AZ::Script::Attributes::Module, "surface_data")
->Property("entityId", BehaviorValueProperty(&SurfacePoint::m_entityId))
->Property("position", BehaviorValueProperty(&SurfacePoint::m_position))
->Property("normal", BehaviorValueProperty(&SurfacePoint::m_normal))
->Property("masks", BehaviorValueProperty(&SurfacePoint::m_masks))
;
behaviorContext->Class<SurfaceDataSystemComponent>()
->RequestBus("SurfaceDataSystemRequestBus")
;
behaviorContext->EBus<SurfaceDataSystemRequestBus>("SurfaceDataSystemRequestBus")
->Attribute(AZ::Script::Attributes::Category, "Vegetation")
->Attribute(AZ::Script::Attributes::Module, "surface_data")
->Event("GetSurfacePoints", &SurfaceDataSystemRequestBus::Events::GetSurfacePoints)
;
behaviorContext->EBus<SurfaceDataSystemNotificationBus>("SurfaceDataSystemNotificationBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Vegetation")
->Attribute(AZ::Script::Attributes::Module, "surface_data")
->Event("OnSurfaceChanged", &SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged)
;
}
}
void SurfaceDataSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("SurfaceDataSystemService", 0x1d44d25f));
}
void SurfaceDataSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("SurfaceDataSystemService", 0x1d44d25f));
}
void SurfaceDataSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
(void)required;
}
void SurfaceDataSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
(void)dependent;
}
void SurfaceDataSystemComponent::Init()
{
}
void SurfaceDataSystemComponent::Activate()
{
SurfaceDataSystemRequestBus::Handler::BusConnect();
}
void SurfaceDataSystemComponent::Deactivate()
{
SurfaceDataSystemRequestBus::Handler::BusDisconnect();
}
SurfaceDataRegistryHandle SurfaceDataSystemComponent::RegisterSurfaceDataProvider(const SurfaceDataRegistryEntry& entry)
{
const SurfaceDataRegistryHandle handle = RegisterSurfaceDataProviderInternal(entry);
if (handle != InvalidSurfaceDataRegistryHandle)
{
// Send in the entry's bounds as both the old and new bounds, since a null Aabb for old bounds
// would cause *all* vegetation sectors to get marked as dirty.
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, entry.m_bounds, entry.m_bounds);
}
return handle;
}
void SurfaceDataSystemComponent::UnregisterSurfaceDataProvider(const SurfaceDataRegistryHandle& handle)
{
const SurfaceDataRegistryEntry entry = UnregisterSurfaceDataProviderInternal(handle);
if (entry.m_entityId.IsValid())
{
// Send in the entry's bounds as both the old and new bounds, since a null Aabb for new bounds
// would cause *all* vegetation sectors to get marked as dirty.
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, entry.m_bounds, entry.m_bounds);
}
}
void SurfaceDataSystemComponent::UpdateSurfaceDataProvider(const SurfaceDataRegistryHandle& handle, const SurfaceDataRegistryEntry& entry)
{
AZ::Aabb oldBounds = AZ::Aabb::CreateNull();
if (UpdateSurfaceDataProviderInternal(handle, entry, oldBounds))
{
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, oldBounds, entry.m_bounds);
}
}
SurfaceDataRegistryHandle SurfaceDataSystemComponent::RegisterSurfaceDataModifier(const SurfaceDataRegistryEntry& entry)
{
const SurfaceDataRegistryHandle handle = RegisterSurfaceDataModifierInternal(entry);
if (handle != InvalidSurfaceDataRegistryHandle)
{
// Send in the entry's bounds as both the old and new bounds, since a null Aabb for old bounds
// would cause *all* vegetation sectors to get marked as dirty.
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, entry.m_bounds, entry.m_bounds);
}
return handle;
}
void SurfaceDataSystemComponent::UnregisterSurfaceDataModifier(const SurfaceDataRegistryHandle& handle)
{
const SurfaceDataRegistryEntry entry = UnregisterSurfaceDataModifierInternal(handle);
if (entry.m_entityId.IsValid())
{
// Send in the entry's bounds as both the old and new bounds, since a null Aabb for new bounds
// would cause *all* vegetation sectors to get marked as dirty.
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, entry.m_bounds, entry.m_bounds);
}
}
void SurfaceDataSystemComponent::UpdateSurfaceDataModifier(const SurfaceDataRegistryHandle& handle, const SurfaceDataRegistryEntry& entry)
{
AZ::Aabb oldBounds = AZ::Aabb::CreateNull();
if (UpdateSurfaceDataModifierInternal(handle, entry, oldBounds))
{
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, entry.m_entityId, oldBounds, entry.m_bounds);
}
}
void SurfaceDataSystemComponent::RefreshSurfaceData(const AZ::Aabb& dirtyBounds)
{
SurfaceDataSystemNotificationBus::Broadcast(&SurfaceDataSystemNotificationBus::Events::OnSurfaceChanged, AZ::EntityId(), dirtyBounds, dirtyBounds);
}
void SurfaceDataSystemComponent::GetSurfacePoints(const AZ::Vector3& inPosition, const SurfaceTagVector& desiredTags, SurfacePointList& surfacePointList) const
{
const bool hasDesiredTags = HasValidTags(desiredTags);
const bool hasModifierTags = hasDesiredTags && HasMatchingTags(desiredTags, m_registeredModifierTags);
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
surfacePointList.clear();
//gather all intersecting points
for (const auto& entryPair : m_registeredSurfaceDataProviders)
{
const AZ::u32 entryAddress = entryPair.first;
const SurfaceDataRegistryEntry& entry = entryPair.second;
if (!entry.m_bounds.IsValid() || AabbContains2D(entry.m_bounds, inPosition))
{
if (!hasDesiredTags || hasModifierTags || HasMatchingTags(desiredTags, entry.m_tags))
{
SurfaceDataProviderRequestBus::Event(entryAddress, &SurfaceDataProviderRequestBus::Events::GetSurfacePoints, inPosition, surfacePointList);
}
}
}
if (!surfacePointList.empty())
{
//modify or annotate reported points
for (const auto& entryPair : m_registeredSurfaceDataModifiers)
{
const AZ::u32 entryAddress = entryPair.first;
const SurfaceDataRegistryEntry& entry = entryPair.second;
if (!entry.m_bounds.IsValid() || AabbContains2D(entry.m_bounds, inPosition))
{
SurfaceDataModifierRequestBus::Event(entryAddress, &SurfaceDataModifierRequestBus::Events::ModifySurfacePoints, surfacePointList);
}
}
// After we've finished creating and annotating all the surface points, combine any points together that have effectively the
// same XY coordinates and extremely similar Z values. This produces results that are sorted in decreasing Z order.
// Also, this filters out any remaining points that don't match the desired tag list. This can happen when a surface provider
// doesn't add a desired tag, and a surface modifier has the *potential* to add it, but then doesn't.
CombineSortAndFilterNeighboringPoints(surfacePointList, hasDesiredTags, desiredTags);
}
}
void SurfaceDataSystemComponent::GetSurfacePointsFromRegion(const AZ::Aabb& inRegion, const AZ::Vector2 stepSize,
const SurfaceTagVector& desiredTags, SurfacePointLists& surfacePointLists) const
{
const size_t totalQueryPositions = aznumeric_cast<size_t>(ceil(inRegion.GetXExtent() / stepSize.GetX())) *
aznumeric_cast<size_t>(ceil(inRegion.GetYExtent() / stepSize.GetY()));
AZStd::vector<AZ::Vector3> inPositions;
inPositions.reserve(totalQueryPositions);
// Initialize our list-per-position list with every input position to query from the region.
// This is inclusive on the min sides of inRegion, and exclusive on the max sides.
for (float y = inRegion.GetMin().GetY(); y < inRegion.GetMax().GetY(); y += stepSize.GetY())
{
for (float x = inRegion.GetMin().GetX(); x < inRegion.GetMax().GetX(); x += stepSize.GetX())
{
inPositions.emplace_back(x, y, AZ::Constants::FloatMax);
}
}
GetSurfacePointsFromList(inPositions, desiredTags, surfacePointLists);
}
void SurfaceDataSystemComponent::GetSurfacePointsFromList(
AZStd::span<const AZ::Vector3> inPositions, const SurfaceTagVector& desiredTags, SurfacePointLists& surfacePointLists) const
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
const size_t totalQueryPositions = inPositions.size();
surfacePointLists.clear();
surfacePointLists.resize(totalQueryPositions);
const bool hasDesiredTags = HasValidTags(desiredTags);
const bool hasModifierTags = hasDesiredTags && HasMatchingTags(desiredTags, m_registeredModifierTags);
// Loop through each data provider, and query all the points for each one. This allows us to check the tags and the overall
// AABB bounds just once per provider, instead of once per point. It also allows for an eventual optimization in which we could
// send the list of points directly into each SurfaceDataProvider.
for (const auto& entryPair : m_registeredSurfaceDataProviders)
{
const SurfaceDataRegistryEntry& entry = entryPair.second;
bool alwaysApplies = !entry.m_bounds.IsValid();
if (!hasDesiredTags || hasModifierTags || HasMatchingTags(desiredTags, entry.m_tags))
{
for (size_t index = 0; index < totalQueryPositions; index++)
{
const auto& inPosition = inPositions[index];
SurfacePointList& surfacePointList = surfacePointLists[index];
if (alwaysApplies || AabbContains2D(entry.m_bounds, inPosition))
{
SurfaceDataProviderRequestBus::Event(
entryPair.first, &SurfaceDataProviderRequestBus::Events::GetSurfacePoints, inPosition, surfacePointList);
}
}
}
}
// Once we have our list of surface points created, run through the list of surface data modifiers to potentially add
// surface tags / values onto each point. The difference between this and the above loop is that surface data *providers*
// create new surface points, but surface data *modifiers* simply annotate points that have already been created. The modifiers
// are used to annotate points that occur within a volume. A common example is marking points as "underwater" for points that occur
// within a water volume.
for (const auto& entryPair : m_registeredSurfaceDataModifiers)
{
const SurfaceDataRegistryEntry& entry = entryPair.second;
bool alwaysApplies = !entry.m_bounds.IsValid();
for (size_t index = 0; index < totalQueryPositions; index++)
{
const auto& inPosition = inPositions[index];
SurfacePointList& surfacePointList = surfacePointLists[index];
if (!surfacePointList.empty())
{
if (alwaysApplies || AabbContains2D(entry.m_bounds, inPosition))
{
SurfaceDataModifierRequestBus::Event(
entryPair.first, &SurfaceDataModifierRequestBus::Events::ModifySurfacePoints, surfacePointList);
}
}
}
}
// After we've finished creating and annotating all the surface points, combine any points together that have effectively the
// same XY coordinates and extremely similar Z values. This produces results that are sorted in decreasing Z order.
// Also, this filters out any remaining points that don't match the desired tag list. This can happen when a surface provider
// doesn't add a desired tag, and a surface modifier has the *potential* to add it, but then doesn't.
for (auto& surfacePointList : surfacePointLists)
{
if (!surfacePointList.empty())
{
CombineSortAndFilterNeighboringPoints(surfacePointList, hasDesiredTags, desiredTags);
}
}
}
void SurfaceDataSystemComponent::CombineSortAndFilterNeighboringPoints(SurfacePointList& sourcePointList, bool hasDesiredTags, const SurfaceTagVector& desiredTags) const
{
AZ_PROFILE_FUNCTION(Entity);
if (sourcePointList.empty())
{
return;
}
// Sorting only makes sense if we have two or more points
if (sourcePointList.size() > 1)
{
//sort by depth/distance before combining points
AZStd::sort(sourcePointList.begin(), sourcePointList.end(), [](const SurfacePoint& a, const SurfacePoint& b)
{
return a.m_position.GetZ() > b.m_position.GetZ();
});
}
//efficient point consolidation requires the points to be pre-sorted so we are only comparing/combining neighbors
const size_t sourcePointCount = sourcePointList.size();
size_t targetPointIndex = 0;
size_t sourcePointIndex = 0;
m_targetPointList.clear();
m_targetPointList.reserve(sourcePointCount);
// Locate the first point that matches our desired tags, if one exists.
for (sourcePointIndex = 0; sourcePointIndex < sourcePointCount; sourcePointIndex++)
{
if (!hasDesiredTags || (HasMatchingTags(sourcePointList[sourcePointIndex].m_masks, desiredTags)))
{
break;
}
}
if (sourcePointIndex < sourcePointCount)
{
// We found a point that matches our tags, so add it to our target list as the first point.
m_targetPointList.push_back(sourcePointList[sourcePointIndex++]);
//iterate over subsequent source points for comparison and consolidation with the last added target/unique point
for (; sourcePointIndex < sourcePointCount; ++sourcePointIndex)
{
const auto& sourcePoint = sourcePointList[sourcePointIndex];
if (!hasDesiredTags || (HasMatchingTags(sourcePoint.m_masks, desiredTags)))
{
auto& targetPoint = m_targetPointList[targetPointIndex];
// [LY-90907] need to add a configurable tolerance for comparison
if (targetPoint.m_position.IsClose(sourcePoint.m_position) &&
targetPoint.m_normal.IsClose(sourcePoint.m_normal))
{
//consolidate points with similar attributes by adding masks to the target point and ignoring the source
AddMaxValueForMasks(targetPoint.m_masks, sourcePoint.m_masks);
continue;
}
//if the points were too different, we have to add a new target point to compare against
m_targetPointList.push_back(sourcePoint);
++targetPointIndex;
}
}
AZStd::swap(sourcePointList, m_targetPointList);
}
}
SurfaceDataRegistryHandle SurfaceDataSystemComponent::RegisterSurfaceDataProviderInternal(const SurfaceDataRegistryEntry& entry)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
SurfaceDataRegistryHandle handle = ++m_registeredSurfaceDataProviderHandleCounter;
m_registeredSurfaceDataProviders[handle] = entry;
return handle;
}
SurfaceDataRegistryEntry SurfaceDataSystemComponent::UnregisterSurfaceDataProviderInternal(const SurfaceDataRegistryHandle& handle)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
SurfaceDataRegistryEntry entry;
auto entryItr = m_registeredSurfaceDataProviders.find(handle);
if (entryItr != m_registeredSurfaceDataProviders.end())
{
entry = entryItr->second;
m_registeredSurfaceDataProviders.erase(entryItr);
}
return entry;
}
bool SurfaceDataSystemComponent::UpdateSurfaceDataProviderInternal(const SurfaceDataRegistryHandle& handle, const SurfaceDataRegistryEntry& entry, AZ::Aabb& oldBounds)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
auto entryItr = m_registeredSurfaceDataProviders.find(handle);
if (entryItr != m_registeredSurfaceDataProviders.end())
{
oldBounds = entryItr->second.m_bounds;
entryItr->second = entry;
return true;
}
return false;
}
SurfaceDataRegistryHandle SurfaceDataSystemComponent::RegisterSurfaceDataModifierInternal(const SurfaceDataRegistryEntry& entry)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
SurfaceDataRegistryHandle handle = ++m_registeredSurfaceDataModifierHandleCounter;
m_registeredSurfaceDataModifiers[handle] = entry;
m_registeredModifierTags.insert(entry.m_tags.begin(), entry.m_tags.end());
return handle;
}
SurfaceDataRegistryEntry SurfaceDataSystemComponent::UnregisterSurfaceDataModifierInternal(const SurfaceDataRegistryHandle& handle)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
SurfaceDataRegistryEntry entry;
auto entryItr = m_registeredSurfaceDataModifiers.find(handle);
if (entryItr != m_registeredSurfaceDataModifiers.end())
{
entry = entryItr->second;
m_registeredSurfaceDataModifiers.erase(entryItr);
}
return entry;
}
bool SurfaceDataSystemComponent::UpdateSurfaceDataModifierInternal(const SurfaceDataRegistryHandle& handle, const SurfaceDataRegistryEntry& entry, AZ::Aabb& oldBounds)
{
AZStd::lock_guard<decltype(m_registrationMutex)> registrationLock(m_registrationMutex);
auto entryItr = m_registeredSurfaceDataModifiers.find(handle);
if (entryItr != m_registeredSurfaceDataModifiers.end())
{
oldBounds = entryItr->second.m_bounds;
entryItr->second = entry;
m_registeredModifierTags.insert(entry.m_tags.begin(), entry.m_tags.end());
return true;
}
return false;
}
}