Files
o3de/Code/Framework/GridMate/GridMate/String/string.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

27 lines
957 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef GM_CONTAINERS_STRING_H
#define GM_CONTAINERS_STRING_H
#include <GridMate/Memory.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/string/conversions.h> // for getting from string->wstring and backwards
namespace GridMate
{
/**
* All libs should use specialized allocators
*/
typedef AZStd::basic_string<char, AZStd::char_traits<char>, SysContAlloc > string;
typedef AZStd::basic_string<wchar_t, AZStd::char_traits<wchar_t>, SysContAlloc > wstring;
typedef AZStd::basic_string<char, AZStd::char_traits<char>, GridMateStdAlloc > gridmate_string;
typedef AZStd::basic_string<wchar_t, AZStd::char_traits<wchar_t>, GridMateStdAlloc > gridmate_wstring;
}
#endif // GM_CONTAINERS_STRING_H