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* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic
- Give the user an option how to handle fallback logic for script rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* the new code found an error in a Python script... it seems to work!
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* fixing up the regression test
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
* dump version number
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
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4 years ago | |
|---|---|---|
| .. | ||
| Motion | 4 years ago | |
| OneMeshMultipleMaterials | 4 years ago | |
| OneMeshOneMaterial | 4 years ago | |
| OverrideAssetInfoForTwoMeshTwoMaterial | 5 years ago | |
| ShaderBall | 4 years ago | |
| SoftNamingLOD | 4 years ago | |
| SoftNamingPhysics | 4 years ago | |
| TwoMeshLinkedMaterials | 4 years ago | |
| TwoMeshOneMaterial | 4 years ago | |
| TwoMeshTwoMaterial | 4 years ago | |
| TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene | 4 years ago | |
| VertexColor | 4 years ago | |