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o3de/Code/Legacy/CrySystem/ViewSystem
ffarahmand-DPS 971e24285f
Fixes debug console's "quit" issues (#4975)
* Fixes a crash caused when attempting to ‘quit’ the launcher from the debug console. The change simply ensures that the underlying font data the OnRenderTick() function relies on has not yet been released from memory.

Signed-off-by: ffarahmand-DPS <ffarahmand@digitalpilgrims.com>

* Fixes a crash caused when attempting to ‘quit’ the launcher from the debug console. An object created on the heap was never deleted, causing a chain reaction.

Signed-off-by: ffarahmand-DPS <ffarahmand@digitalpilgrims.com>

* Some quick clean-up for safety.

Signed-off-by: ffarahmand-DPS <ffarahmand@digitalpilgrims.com>

* Changes !defined(DEDICATED_SERVER) to a runtime check since macro is no longer defined.

Signed-off-by: ffarahmand-DPS <ffarahmand@digitalpilgrims.com>
4 years ago
..
DebugCamera.cpp Audio legacy cleanup - Move global functions to be handled by AudioSystemComponent (#3283) 4 years ago
DebugCamera.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
View.cpp Legacy code cleanup - part 3 (#3903) 4 years ago
View.h PR comments 4 years ago
ViewSystem.cpp Fixes debug console's "quit" issues (#4975) 4 years ago
ViewSystem.h Merge branch 'development' into cmake/warn_virtual 4 years ago