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o3de/Code/Editor/Util/bitarray.h

336 lines
8.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Array of m_bits.
#ifndef CRYINCLUDE_EDITOR_UTIL_BITARRAY_H
#define CRYINCLUDE_EDITOR_UTIL_BITARRAY_H
#pragma once
//////////////////////////////////////////////////////////////////////////
//
// CBitArray is similar to std::vector but faster to clear.
//
//////////////////////////////////////////////////////////////////////////
class CBitArray
{
public:
struct BitReference
{
uint32* p;
uint32 mask;
BitReference(uint32* __x, uint32 __y)
: p(__x)
, mask(__y) {}
public:
BitReference()
: p(0)
, mask(0) {}
operator bool() const {
return !(!(*p & mask));
}
BitReference& operator=(bool __x)
{
if (__x)
{
* p |= mask;
}
else
{
* p &= ~mask;
}
return *this;
}
BitReference& operator=(const BitReference& __x) { return *this = bool(__x); }
bool operator==(const BitReference& __x) const { return bool(*this) == bool(__x); }
bool operator<(const BitReference& __x) const { return !bool(*this) && bool(__x); }
BitReference& operator |= (bool __x)
{
if (__x)
{
* p |= mask;
}
return *this;
}
BitReference& operator &= (bool __x)
{
if (!__x)
{
* p &= ~mask;
}
return *this;
}
void flip() {* p ^= mask; }
};
CBitArray() { m_base = NULL; m_bits = NULL; m_size = 0; m_numBits = 0; };
CBitArray(int numBits) { resize(numBits); };
~CBitArray()
{
if (m_base)
{
free(m_base);
}
};
void resize(int c)
{
m_numBits = c;
int newSize = ((c + 63) & (~63)) >> 5;
if (newSize > m_size)
{
Alloc(newSize);
}
}
int size() const { return m_numBits; };
bool empty() const { return m_numBits == 0; };
//////////////////////////////////////////////////////////////////////////
void set()
{
memset(m_bits, 0xFFFFFFFF, m_size * sizeof(uint32)); // Set all bits.
}
//////////////////////////////////////////////////////////////////////////
void set(int numBits)
{
int num = (numBits >> 3) + 1;
if (num > (m_size * sizeof(uint32)))
{
num = m_size * sizeof(uint32);
}
memset(m_bits, 0xFFFFFFFF, num); // Reset num bits.
}
//////////////////////////////////////////////////////////////////////////
void clear()
{
memset(m_bits, 0, m_size * sizeof(uint32)); // Reset all bits.
}
//////////////////////////////////////////////////////////////////////////
void clear(int numBits)
{
int num = (numBits >> 3) + 1;
if (num > (m_size * sizeof(uint32)))
{
num = m_size * sizeof(uint32);
}
memset(m_bits, 0, num); // Reset num bits.
}
//////////////////////////////////////////////////////////////////////////
// Check if all bits are 0.
bool is_zero() const
{
for (int i = 0; i < m_size; i++)
{
if (m_bits[i] != 0)
{
return false;
}
}
return true;
}
// Count number of set bits.
int count_bits() const
{
int c = 0;
for (int i = 0; i < m_size; i++)
{
uint32 v = m_bits[i];
for (int j = 0; j < 32; j++)
{
if (v & (1 << (j & 0x1F)))
{
c++; // if bit set increase bit count.
}
}
}
return c;
}
BitReference operator[](int pos) { return BitReference(&m_bits[index(pos)], shift(pos)); }
const BitReference operator[](int pos) const { return BitReference(&m_bits[index(pos)], shift(pos)); }
//////////////////////////////////////////////////////////////////////////
void swap(CBitArray& bitarr)
{
std::swap(m_base, bitarr.m_base);
std::swap(m_bits, bitarr.m_bits);
std::swap(m_size, bitarr.m_size);
}
CBitArray& operator =(const CBitArray& b)
{
if (m_size != b.m_size)
{
Alloc(b.m_size);
}
memcpy(m_bits, b.m_bits, m_size * sizeof(uint32));
return *this;
}
bool checkByte(int pos) const { return reinterpret_cast<char*>(m_bits)[pos] != 0; };
//////////////////////////////////////////////////////////////////////////
// Compresses this bit array into the specified one.
// Uses run length encoding compression.
void compress(CBitArray& b) const
{
int i, countz, compsize, bsize;
char* out;
char* in;
bsize = m_size * 4;
compsize = 0;
in = (char*)m_bits;
for (i = 0; i < bsize; i++)
{
compsize++;
if (in[i] == 0)
{
countz = 1;
while (++i < bsize)
{
if (in[i] == 0 && countz != 255)
{
countz++;
}
else
{
break;
}
}
i--;
compsize++;
}
}
b.resize((compsize + 1) << 3);
out = (char*)b.m_bits;
in = (char*)m_bits;
*out++ = bsize;
for (i = 0; i < bsize; i++)
{
*out++ = in[i];
if (in[i] == 0)
{
countz = 1;
while (++i < bsize)
{
if (in[i] == 0 && countz != 255)
{
countz++;
}
else
{
break;
}
}
i--;
*out++ = countz;
}
}
}
//////////////////////////////////////////////////////////////////////////
// Decompress specified bit array in to this one.
// Uses run length encoding compression.
void decompress(CBitArray& b)
{
int raw, decompressed, c;
char* out, * in;
in = (char*)m_bits;
out = (char*)b.m_bits;
decompressed = 0;
raw = *in++;
while (decompressed < raw)
{
if (*in != 0)
{
*out++ = *in++;
decompressed++;
}
else
{
in++;
c = *in++;
decompressed += c;
while (c)
{
*out++ = 0;
c--;
}
;
}
}
m_numBits = decompressed;
}
void CopyFromMem(const char* src, int size)
{
Alloc(size);
memcpy(m_bits, src, size);
}
int CopyToMem(char* trg)
{
memcpy(trg, m_bits, m_size);
return m_size;
}
private:
void* m_base;
uint32* m_bits;
int m_size;
int m_numBits;
void Alloc(int s)
{
if (m_base)
{
free(m_base);
}
m_size = s;
m_base = (char*)malloc(m_size * sizeof(uint32) + 32);
m_bits = (uint32*)(((UINT_PTR)m_base + 31) & (~31)); // align by 32.
memset(m_bits, 0, m_size * sizeof(uint32)); // Reset all bits.
}
uint32 shift(int pos) const
{
return (1 << (pos & 0x1F));
}
uint32 index(int pos) const
{
return pos >> 5;
}
friend int concatBitarray(CBitArray& b1, CBitArray& b2, CBitArray& test, CBitArray& res);
};
inline int concatBitarray(CBitArray& b1, CBitArray& b2, CBitArray& test, CBitArray& res)
{
unsigned int b, any;
any = 0;
for (int i = 0; i < b1.size(); i++)
{
b = b1.m_bits[i] & b2.m_bits[i];
any |= (b & (~test.m_bits[i])); // test if any different from test(i) bit set.
res.m_bits[i] = b;
}
return any;
}
#endif // CRYINCLUDE_EDITOR_UTIL_BITARRAY_H