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51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#ifndef CRYINCLUDE_EDITOR_CORE_UTIL_UNDO_UTIL_H
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#define CRYINCLUDE_EDITOR_CORE_UTIL_UNDO_UTIL_H
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#pragma once
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#include "Include/EditorCoreAPI.h"
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struct IUndoObject;
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class EDITOR_CORE_API CUndo
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{
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public:
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CUndo(const char* description);
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~CUndo();
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void Cancel() { m_bCancelled = true; }
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//! Check if undo is recording.
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static bool IsRecording();
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//! Check if undo is suspended.
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static bool IsSuspended();
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//! Record specified object.
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static void Record(IUndoObject* undo);
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private:
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static const uint32 scDescSize = 256;
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char m_description[scDescSize];
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bool m_bCancelled;
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bool m_bStartedRecord;
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};
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//! CUndoSuspend is a utility undo class
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//! Define instance of this class in block of code where you want to suspend undo operations
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class EDITOR_CORE_API CUndoSuspend
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{
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public:
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CUndoSuspend();
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~CUndoSuspend();
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};
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#endif // CRYINCLUDE_EDITOR_CORE_UTIL_UNDO_UTIL_H
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