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o3de/Code/Tools/AssetProcessor/native/AssetManager/ControlRequestHandler.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

48 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QList>
#include <QAbstractSocket>
#endif
class QTcpSocket;
class QTcpServer;
class ApplicationManagerBase;
/** This Class is responsible for listening and getting new connections and
* responding to text queries and commands from the socket. The original purpose
* is to enable writing more reliable and better performing tests which launch
* AP as a subprocess such as our python test modules.
*/
class ControlRequestHandler : public QObject
{
Q_OBJECT
public:
explicit ControlRequestHandler(ApplicationManagerBase* parent = 0);
~ControlRequestHandler();
public slots:
void GotConnection();
void SocketStateUpdate(QAbstractSocket::SocketState newSocketState);
void DataReceived();
void Disconnected();
void AssetManagerIdleStateChange(bool isIdle);
protected:
bool StartListening(unsigned short port = 0);
void ReadData(QTcpSocket* incoming);
private:
QList<QTcpSocket*> m_listenSockets;
QList<QTcpSocket*> m_idleWaitSockets;
QTcpServer* m_tcpServer{ nullptr };
ApplicationManagerBase* m_applicationManager{ nullptr };
};