b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
28 lines
750 B
C++
28 lines
750 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Prefab/PrefabTestData.h>
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namespace UnitTest
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{
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InstanceData::InstanceData(const InstanceData& other)
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: m_name(other.m_name)
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, m_source(other.m_source)
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{
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m_patches.CopyFrom(other.m_patches, m_patches.GetAllocator());
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}
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InstanceData& InstanceData::InstanceData::operator=(
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const InstanceData& other)
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{
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m_name = other.m_name;
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m_source = other.m_source;
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m_patches.CopyFrom(other.m_patches, m_patches.GetAllocator());
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return *this;
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}
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}
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