b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
30 lines
989 B
C++
30 lines
989 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Prefab/PrefabTestComponent.h>
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namespace UnitTest
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{
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void PrefabTestComponent::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = AZ::RttiCast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<PrefabTestComponent, AzToolsFramework::Components::EditorComponentBase>()->
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Field("BoolProperty", &PrefabTestComponent::m_boolProperty)->
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Field("IntProperty", &PrefabTestComponent::m_intProperty)->
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Field("EntityReferenceProperty", &PrefabTestComponent::m_entityIdProperty);
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}
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}
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PrefabTestComponent::PrefabTestComponent(bool boolProperty)
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: m_boolProperty(boolProperty)
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{
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}
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}
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