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51 lines
1.6 KiB
Python
51 lines
1.6 KiB
Python
"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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For complete copyright and license terms please see the LICENSE at the root of this distribution.
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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import azlmbr
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from enum import Enum
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class Constants():
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DAMAGE_MIN_RADIUS = 1.0
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DAMAGE_MAX_RADIUS = 1.0
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DAMAGE_AMOUNT = 10.0 # Enough to break a `brittle` object
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class CollisionHandler:
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def __init__(self, id, target_id):
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self.id = id
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self.target_id = target_id
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self.collision_happened = False
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self.create_collision_handler()
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def on_collision_begin(self, args):
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if args[0].Equal(self.target_id):
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self.collision_happened = True
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def create_collision_handler(self):
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self.handler = azlmbr.physics.CollisionNotificationBusHandler()
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self.handler.connect(self.id)
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self.handler.add_callback("OnCollisionBegin", self.on_collision_begin)
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class BlastNotificationHandler:
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def __init__(self, id):
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self.id = id
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self.actors_destroyed = 0
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self.actors_created = 0
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self.create_collision_handler()
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def on_actor_created(self, args):
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self.actors_created += 1
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def on_actor_destroyed(self, args):
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self.actors_destroyed += 1
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def create_collision_handler(self):
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self.handler = azlmbr.destruction.BlastFamilyComponentNotificationBusHandler()
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self.handler.connect(self.id)
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self.handler.add_callback("On Actor Created", self.on_actor_created)
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self.handler.add_callback("On Actor Destroyed", self.on_actor_destroyed) |