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o3de/AutomatedTesting/Assets
amzn-sean 6d2765ef42
moved default location of surfacetypemateriallibrary.physmaterial (#2786)
from 'project root' to 'project root/Assets/Physics'

The functionality of creating / using the default physmaterial file has only change in related to the file location, other functionality is unchanged.

The following situations can occur:
    This will not affect have any project that uses a custom physmaterial file.
    This will not affect have any project that uses the default from the old location, as the configuration will still point there.
    New projects created will get the default physmaterial file at the new location.
    A Project that fails to load (or deletes) the selected physmaterial file, will get the default physmaterial file at the new location (this happens only on startup of the editor).

Issue: #2765

Signed-off-by: amzn-sean 75276488+amzn-sean@users.noreply.github.com
4 years ago
..
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C14861501_PhysXCollider_RenderMeshAutoAssigned/SphereBot Integrating latest 47acbe8 5 years ago
C14861504_RenderMeshAsset_WithNoPxAsset Integrating latest 47acbe8 5 years ago
Destruction Integrating latest 47acbe8 5 years ago
ImageGradients LYN-2764: Replacing image asset for ImageGradient automated test 5 years ago
Objects/Foliage Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
Physics moved default location of surfacetypemateriallibrary.physmaterial (#2786) 4 years ago
SurfaceTagNameLists Integrating latest 47acbe8 5 years ago
VegDescriptorLists Integrating latest 47acbe8 5 years ago