Files
o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridComponentConstants.h
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

24 lines
930 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
namespace AZ
{
namespace Render
{
static constexpr const char* const DiffuseProbeGridComponentTypeId = "{9B900A04-192F-4F5E-AE31-762605D8159A}";
static constexpr const char* const EditorDiffuseProbeGridComponentTypeId = "{F80086E1-ECE7-4E8C-B727-A750D10F7D83}";
static constexpr float DefaultDiffuseProbeGridSpacing = 2.0f;
static constexpr float DefaultDiffuseProbeGridExtents = 8.0f;
static constexpr float DefaultDiffuseProbeGridAmbientMultiplier = 1.0f;
static constexpr float DefaultDiffuseProbeGridViewBias = 0.2f;
static constexpr float DefaultDiffuseProbeGridNormalBias = 0.1f;
} // namespace Render
} // namespace AZ