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o3de/Code/Tools/AssetBundler/tests
Tommy Walton f350ba3042
Modify the AssetBundler to correctly identify the Gems that are enabled in the current active project (#5072)
* Modify the AssetBundler to correctly identify the Gems that are enabled in the current active project

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Removed unnecessary if() statement and updated the comment.

Signed-off-by: Tommy Walton <waltont@amazon.com>

* Disabling gem loading in the asset bundler tests, just like the asset bundler itself.

Signed-off-by: Tommy Walton <waltont@amazon.com>
4 years ago
..
Assets/Engine LYN-2537 AssetBundler updates (#426) 5 years ago
DummyProject Updated Several Engine Gem's CMakeLists.txt to add themselves as required Gems (#1262) 5 years ago
Gems LYN-2537 engine assets (#254) 5 years ago
AssetProcessorPlatformConfig.setreg Renamed osx_gl to mac and es3 to android for cache folders (#949) 5 years ago
UtilsTests.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
applicationManagerTests.cpp Modify the AssetBundler to correctly identify the Gems that are enabled in the current active project (#5072) 4 years ago
main.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
tests_main.cpp adding exception handling for tests that are not going through AzTestRunner 4 years ago