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29 lines
830 B
C++
29 lines
830 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "CommonSettingsConfigurations.h"
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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namespace ScriptCanvasEditor
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{
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AZStd::string GetEditingGameDataFolder()
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{
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AZ::IO::Path projectPath;
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if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
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{
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settingsRegistry->Get(projectPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_ProjectPath);
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}
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return projectPath.Native();
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}
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}
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