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o3de/Templates/DefaultGem/Template/Code/Source/${Name}EditorSystemComponent.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

42 lines
1.5 KiB
C++

// {BEGIN_LICENSE}
/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// {END_LICENSE}
#pragma once
#include <${Name}SystemComponent.h>
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
namespace ${SanitizedCppName}
{
/// System component for ${SanitizedCppName} editor
class ${SanitizedCppName}EditorSystemComponent
: public ${SanitizedCppName}SystemComponent
, private AzToolsFramework::EditorEvents::Bus::Handler
{
using BaseSystemComponent = ${SanitizedCppName}SystemComponent;
public:
AZ_COMPONENT(${SanitizedCppName}EditorSystemComponent, "${EditorSysCompClassId}", BaseSystemComponent);
static void Reflect(AZ::ReflectContext* context);
${SanitizedCppName}EditorSystemComponent();
~${SanitizedCppName}EditorSystemComponent();
private:
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
// AZ::Component
void Activate() override;
void Deactivate() override;
};
} // namespace ${SanitizedCppName}