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o3de/Gems/LyShine/Code/Editor/ViewportAlign.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
////////////////////////////////////////////////////////////////////////////////////////////////////
//! ViewportAlign contains static function that implement alignment operations on elements.
class ViewportAlign
{
public: //types
enum class AlignType
{
HorizontalLeft,
HorizontalCenter,
HorizontalRight,
VerticalTop,
VerticalCenter,
VerticalBottom
};
public: //static functions
//! Align the selected elements using the given type of alignment operation
static void AlignSelectedElements(EditorWindow* editorWindow, AlignType alignType);
//! Check if alignment is allowed given the current selection
static bool IsAlignAllowed(EditorWindow* editorWindow);
};