b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/PlatformDef.h>
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/////////////////////////////////////////////////////////////////////////////
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// CRY Stuff ////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <platform.h>
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/////////////////////////////////////////////////////////////////////////////
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// STL
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/////////////////////////////////////////////////////////////////////////////
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#include <vector>
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#include <list>
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#include <map>
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#include <set>
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#include <algorithm>
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/////////////////////////////////////////////////////////////////////////////
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// CRY Stuff ////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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#include <ISystem.h>
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#include <Util/EditorUtils.h>
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#include <Util/PathUtil.h>
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#include <Cry_Math.h>
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#ifdef LoadCursor
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#undef LoadCursor
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#endif
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