Files
o3de/Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

44 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/PlatformDef.h>
/////////////////////////////////////////////////////////////////////////////
// CRY Stuff ////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#include <platform.h>
/////////////////////////////////////////////////////////////////////////////
// STL
/////////////////////////////////////////////////////////////////////////////
#include <vector>
#include <list>
#include <map>
#include <set>
#include <algorithm>
/////////////////////////////////////////////////////////////////////////////
// CRY Stuff ////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
#include <ISystem.h>
#include <Util/EditorUtils.h>
#include <Util/PathUtil.h>
#include <Cry_Math.h>
#ifdef min
#undef min
#endif
#ifdef max
#undef max
#endif
#ifdef LoadCursor
#undef LoadCursor
#endif